I started playing again last week after a long break and the performance is far worse than I remember it being. I randomly get stuttering sessions...
If they managed to pull out the guns, the passenger seats, and reduce the durability of a Sunderer with the ANT module I wouldn't be entirely...
That's a good idea. A purely support vehicle (non-combat) is needed. This new El Camino vehicle could have a cloaking field so that we can...
It doesn't need to be as large as a Sunderer. I was imagining something more Harasser-sized, except slower due to the rest of the vehicle being...
The ANT in PS1 was a vulnerable and defenseless vehicle that needed to be escorted and defended. Sunderers are heavily armored, well-armed...
I disagree with your list as I feel it is too consolidated and ignores the true implications of load-out switching. I consider each "Battle...
That's actually part of the point of adding a new vehicle with different modules. We'll have something more to work for and in the future they...
Earlier today on Reddit, Malorne said that rather than creating another vehicle to act as a resource harvester (such as the ANT from PS1) the...
I disagree wholeheartedly. People said the same thing about the lattice crusaders, and here we are with a new incarnation of the lattice system...
The bold section is more or less what I am suggesting. I didn't make it clear in my original post, but instead of having an actual grid...
Indeed, but since we don't have a true inventory in this game (just a load of options with my third suggestion rather than a true backpack) the...
Stays the same. They work pretty well as-is. They removed that restriction a while before they merged servers. For any potential conflicts...
Alerts and the "Fourth Faction" The only things that you've succeeded in doing by awarding alert XP based on time participated does is encourage the...
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