Favourite weapon for every class.

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Razeroth, Mar 6, 2014.

  1. Razeroth



    Enjoy :)

    What is yours?
  2. Prudentia

    Infil: Eridani, feels light has the 'smg accuracy' with advanced laser sight you want
    Light: Eridani, same reason
    Medic: currently nothing, the reason i don't play it anymore, HV45 just feels 'meh' Corvus shots to slow for my taste and the default pulsar feels like a water pistol
    Engy: NS7 PDW, feels like it has some punch but also some weight, the eridani just is to light for the engy.
    Heavy: Polaris/Ursa both of these fire F*cking armor piercing plasma singularities of death and destruction, not water like the orion
    MAX: Burstee, always make sure they don't fire at the same time

    also i go infantry hunting with the skyguard... cause it's a quadbarrel 40mm machine gun...
    • Up x 1
  3. vsae

    SVA
    THIS GAME HAS CLASSES?
    • Up x 2
  4. Nephi1im


    Ewwww AC11X :p

    Light Assault: GD7 (So many dakka)
    Infiltrator: GD10 (again, the dakka), Longshot
    Engineer: GD7
    Medic: only time I ever play a medic is when pushed into a spawn room so..... Medic Tool lol
    Heavy Assault: EM6 (Gauss Saw is overrated)
    Max: don't max....

    This game is so biased toward ROF that, while not a rule, the highest or near highest ROF weapons in a class seem to be the best. This is sort of compounded by the fact that the vast majority of infantry encounters happen in close or just outside of close range, so the benefits of the slower guns really doesn't do anything.

    One of these days I'll say screw it and use more quirky weapons like you seem to, but for now I love me some 845 rpm GD action!
  5. Frenk

    Gotta try Artemis :D I already have Eidolon but after watching this I'll give it another try.
  6. Razeroth

    High ROF weapons are very good at dueling (1v1), especially the GD-7F but because you are firing some many bullets, you can't control your magazine use very well leading to you running out of bullets fast. Which for me interrupts the rhythm in situations where you face more than one foe. That is why I like quirkier weapons which can be used to a wider advantage. I do agree with the fact that most encounters happen at close to close medium ranges though. I feel that long range situations are more stopped by vehicles than other infantry like snipers.
  7. Prudentia

    VS fast reloads!
    i have 30+% accuracy with some of my automatic weapons, and nothing that i really use below 22%
    the important part is to get a feel for the amount of bullets you need to kill someone. i can mow down 2-3 people with the eridani (ALS, 25*143) and after the first one i always have about 12 bullets left.
  8. Cinnamon

    HA: Gauss SAW. I just find it to be the most fun and rewarding LMG in the game.
    LA: NS11C. I just like the feel of this gun.
    Medic: T1 Cycler.
    Inf: I play less of this and use different load outs but I'm not sure what my favourite weapon is for it. Maybe the commissioner counts.
    Engi: Only play for repair tool.
    MAX: No real favourite.
  9. Razeroth

    That is sort of a small difference between the similar serpent on the VS side with the GD-7F, very similar weapon with the serpent having a slightly faster reload. It is a bit noticeable as the GD's reload is a bit painful.
  10. K2k4

    Infiltrator: RAMS 0.50 for sniping, Ns-7 for CQC infiltration.
    Light Assault: Nighthawk automatic shotgun w/ explosive bolt crossbow.
    Medic: TAR
    Engineer: Trac5-S w/ explosive bolt crossbow.
    Heavy Assault: MSW-R
    Max: pounders on both arms!

    Favorite sidearm: Commissioner.

    Least favorites by class. Honestly this was hard since I don't usually play with the ones that I didn't like out of the box.
    Infiltrator: SASR's (practically all of them, TRAP doesn't count)
    Light Assault: Trac5-S (so want it to work, but it ends up hindering me)
    Engineer: Shotguns (doesn't work to my play style)
    Medic: Shotguns (why when the TAR is just better.)
    Heavy Assault: T16-Rhino (disappointed me.. not what I expected)
    Max: Mercies (which I have 2 of, but can't get kills with them b/c of ridiculous CoF)
  11. KnightCole

    NC Infil: EM4
    Medic: NC1
    LA: AF19
    Engi: AF19
    HA: EM6
    MAX: none....they all blow equally to the left and to the right...


    TR Infil: none, but if I was to get one, RAMS50
    Medic: idk
    LA: meh, dont like TR carbines
    HA: T9 CARV, its dakka-ey enough, ive relearned its quirks and it does well
    MAX: Mutilator...I want the faster firing one soon though. But 2 guns of 150 rounds each...cant get enough Dakka.
  12. AltF4Fun

    Engi:Mines
    LA:C4
    I dont play the rest.
  13. Arkenbrien

    Here's my list (VS)

    Infil: Beamer with flashlight attachment.
    LA: Let's see... Beamer with flashlight attachment.
    Engin: hmmm... Beamer with flashlight attachment.
    HA: uuuuh... Beamer with flashlight attachment.
    Med: ummmm, let me think... Beamer with flashlight attachment.

    Yeah, that pretty much covers it.
    • Up x 3
  14. KnightCole


    Would explain ur KD lol

    Always lit up like the noon day sun and running around with a weak *** pistol out hahaha.:p;)
    • Up x 3
  15. chuganaut

    HA: Jackhammer
    LA: Piston
    ENG: AMC
    INF: RAMS .50
    Medic: NS11a
    MAX: Falcons
  16. Arkenbrien

    The Beamer is awesome. 'nuff said. :D
  17. Razeroth

    Hope you have some luck with it too :)
  18. DevDevBooday

    Med: TRV
    Light: Jag Jag Jag
    Engie: Jag Jag Jag
    Heavy: MCG
    Infil: M77-B
    MAX: Onslaughts with extended maggies. for extra DAKKA
  19. iPlague

    For TR:
    Infil: TSAR
    LA: LC3 Jaguar
    Medic: Saber
    Engi: T5 AMC
    Heavy: T9 Carv.

    NC:
    Infil: SAS-R
    LA: AC-X11
    Medic: Carnage AR
    Engi: AC-X11
    Heavy: LA1 Anchor

    VS:
    Infil: Artemis VX26 (That no bullet drop even with a suppressor:rolleyes:)
    LA: VX6-7 (Best Carbine in the game!!)
    Medic: CME
    Engi: Pulsar C
    Heavy: SVA-88
  20. NCstandsforNukaCola

    TR
    Heavy : TMG50
    Light : Jaguar
    Infil : Good ol' .50cal sniper
    Medic : TAR
    Engy : Same as light

    NC
    Heavy : SAW, EM6, Anchor
    Light : AC X 11
    Infil : Cyclone
    Medic : Gauss rifle
    Engy : Same
    Max : Grinders

    VS
    I do VS for only heavy
    The reason why?
    The Orion