3 years later, I'm curious if "Tangibility" is something well ever see in housing / marketplace items in EQI? (yes I know where not seeing any...
FOR EQI, I would love to see this as well. It should technically feasible as I know IceySky (sp?) created Cherry Rose Glass Dome Display Case that...
I can appreciate that , and please understand that I meant no disrespect, I was honestly trying to understand what was going on. The fact that...
So seriously .... is EQ going to get any new marketplace / player studios stuff anytime soon? (ideally housing items) Today is patch day, so I'm...
Was excited until I noticed it was an EQ2 list :(
Although it would be great to see additional clockwork ornaments, there is a set already created (with animations too boot) but locked in the "vault"...
I know the expectation has been that player studio would be for "more than simple building blocks", but frankly if the Devs are not willing to...
I think the ideal solution would be to set the tangibility on items in game while placing it. So much like how the system remembers a placed item's...
Have to admit I'm a little concerned, my intent was to add more "intangible" items, not remove existing ones. I fear for my character if these...
Just so there is no confusion here is a pic explaining what I mean. [IMG] http://i61.tinypic.com/24l52rr.jpg You will see that my character is...
:( Thats a shame. I figured that since there were at least a few examples of such intangible placeable items ( Bulwark of Many Portals) that it was...
More independent chunks, blocks or cuts of meat would be appreciated!
Sorry I may have been unclear. I'm NOT looking for animations like opening doors, or making draw bridges go up or down. I'm talking asking the...
I hate that they discourage player submitted building blocks, mostly because the options provided currently are so limited. There really needs to...
Just curious if designers can dictate the tangibility of an item when it goes into game? IE will players be able to pass through the item (ex a...
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