Wizard spells I think it's all self explanatory, the spells in yellow are Master II options. lvl spell ct rc dur pwr con rng trg type 1 Cold Whorl 1 10 24 1 - 35 1 dot 1 Lightning Burst 2 3 - 3 - 35 1 dd 2 Fire Chamber 2 30 3 10 - 25 1 stun + dd 3 Engulf 1 8 14 5 - 35 1 dot 4 Magi's Shielding 3 6 UC - - - S + hp, focus, defense 5 Arcane Bindings 2 6 10 12 - 25 1 root 5 Bind Sight 2 30 3m 6 - 50 1 binds sight to target 6 Cure Arcane* 1 10 - 95 - 20 1 cure 6 Lightning Shock 2 3 - 14 - 35 1 dd 7 Amplify 3 30 UC - 1 50 G + power, cold, heat 8 Storm of Lightning 3 9 6 37 - 35 E ae dot 9 Dispel Magic* 1 20 - 96 - 25 1 dispels magic effects 9 See Invisibility* 2 2 UC 128 - 10 G see invis lvl spell ct rc dur pwr con rng trg type 10 Blaze 2 6 8 35 - 35 1 dot 10 Scorch 1 8 14 17 - 35 1 dot 10 Tongue Twist 0.5 25 2 8 - 25 1 stiffle + reduces threat 11 Burning Radiance 2 10 UC 25 1 10 1 heat proc 12 Plasma Burst 2 3 - 27 - 35 1 dd 12 Vivid Seal 3 10 UC - 1 50 G + int, str12 Master's Strike* 2 2M - 128 - 35 1 dd (gnoll, orc) 13 Freezing Whorl 1 10 24 18 - 35 1 dot + elemental debuff 13 Painful Meditation 2 20 - 87hp - - S converts hp to power 14 Conflagration 2 10 - 68 - 7.5 PB8 pbae dd 15 Concussive* 2 30 10 59 - - S reduces hate 15 Summon Shadows* 2 5 10m 125 - 10 1 invisibility 16 Flame Chamber 2 30 3 10 - 25 1 stun + dd16 Master's Strike* 2 2M - 128 - 35 1 dd (ghost, skeleton, zombie) 17 Incinerate 1 8 14 26 - 35 1 dot 18 Accord 2 10 UC 37 - 25 1 +power proc + threat transfer 19 Menacles 2 6 15 39 - 25 1 root lvl spell ct rc dur pwr con rng trg type 20 Chilling Wind 4 16 9 153 - 35 E ae dot 20 Coldshield 1 16 20 61 - 20 1 damageshield 20 Plasma Strike 2 3 - 41 - 35 1 dd 20 Word of Force* 2 3 - 96 - 35 1 dd (quested - Splitpaw Saga) 21 Amplification 3 30 UC - 1 50 G + power, cold, heat 22 Lightning Flash 3 9 6 89 - 35 E ae dot 23 Ball of Fire 3 9 - 115 - 35 1 dd 23 Snow-Filled Steps* 2 0 - 128 - 50 G see invis + fish vision 24 Benumb 0.5 25 2.5 16 - 25 1 stiffle + reduces threat 24 Breath of the Tyrant 2 6 8 72 - 35 1 dot 24 Portal 3 15m - 45 - - S evac 25 Boreal 1.5 9 12.5 74 - 25 1 mez 25 Flametongue 2 10 UC 49 1 10 1 heat proc 26 Dazzling Seal 3 10 UC - 1 50 G + int, str26 Master's Strike* 2 2M - 128 - 35 1 dd (centaur, giant, treant) 27 Discretionary Flow 2 20 - 191hp - - S converts hp to power 27 Icy Coil 1 10 24 34 - 35 1 dot + elemental debuff 28 Essence Harvest 1 1m 15 45hp - - S converts hp to power 28 Pyre 2 10 - 123 - 7.5 PB8 pbae dd 29 Plasmatic Pulse 2 3 - 56 - 35 1 dd lvl spell ct rc dur pwr con rng trg type 30 Blazing Intimidation 2 30 3 117 - 25 1 stun + dd 31 Heat Stroke 1 8 14 45 - 35 1 dot32 Surge of Flames 0.5 1m30 30 - - - S heat proc on spells 33 Concurrence 2 10 UC 63 - 25 1 +power proc + threat transfer 33 Intromission 4 20 - 192hp - 20 1 power transfer 33 Tether 2 6 20 63 - 25 1 root 34 Freezing Wind 4 16 9 245 - 35 E ae dot 34 Master's Strike* 2 2M - 128 - 35 1 dd (bixie, fairy, goblin, golem) 35 Chillshield 1 16 20 100 - 20 1 damageshield 35 Frostbound Gift 1 1m30 12 100 - 50 G cold proc on spells 35 Intensify 3 30 UC - 1 50 G + power, heat, cold 35 Ice Flame 2 30 4 134 - 12 1 dd (scribed - app4/adept3 only - Bloodline Chronicles) 35 Soulsieve* 2 1m - 134 - 35 1 lifetap (vampires only - quested - Bloodline Chronicles) 36 Pulsing Flash 3 9 6 138 - 35 E ae dot 36 Master's Strike* 2 2M - 128 - 35 1 dd (Kobold, Bugbear, Minotaur) 37 Ball of Flames 3 9 - 176 - 35 1 dd 38 Depart 2 15m - 137 - 20 G evac 38 Enfeeblement 0.5 25 3 25 - 25 1 stiffle + reduces threat38 Immolation 2 6 8 108 - 35 1 dot38 Master's Strike* 2 2M - 128 - 35 1 dd (elemental, lizardman, nightblood, shadowman) 39 Aurora 1.5 9 15 111 - 25 1 mez 39 Fiery Grandeur 2 10 UC 72 1 10 1 heat proc lvl spell ct rc dur pwr con rng trg type 40 Hand of the Tyrant 3 10 UC - 1 50 G + int, str 40 Mail of Frost* 0 5m UC - - - S ward 40 Ring of Cold 2 20 15 152 - 25 E grouproot 41 Piercing Icicles 1 10 24 50 - 35 1 dot + elemental debuff 41 Vital Flow 2 20 - 307hp - - S converts hp to power42 Inferno 2 10 - 178 - 7.5 PB8 pbae dd 42 Vitalic Harvest 1 1m 15 45hp - - S converts hp to power 43 Flamestrike 2 3 - 81 - 35 1 dd 44 Paralyze 2 30 3 166 - 25 1 stun + dd 45 Heat Convulsions 1 8 14 63 - 35 1 dot 46 Fiery Surge 0.5 1m30 30 - - - S heat proc on spells 47 Essential Intromission 4 20 - 294hp - 20 1 power transfer 47 Singularity 2 10 UC 88 - 25 1 +power proc + threat transfer 47 Truss 2 6 25 88 - 25 1 root48 Master's Strike* 2 2M - 128 - 35 1 dd (Brownie, Clockwork, Werewolf) 48 Icy Wind 4 16 9 337 - 35 E ae dot 48 Protoflame 2 25 45 257 - 35 1 dumbfire pet 49 Augmentation 3 30 UC - 1 50 G + power, heat, cold 49 Icebound Gift 1 1m30 12 100 - 50 G cold proc on spells lvl spell ct rc dur pwr con rng trg type 50 Frostshield 1 16 20 140 - 20 1 damageshield 50 Ice Comet 4 45 - 327 - 35 1 dd + knockdown 50 Shocking Flash 3 9 6 187 - 35 E ae dot 51 Ball of Incineration 3 9 - 238 - 35 1 dd 52 Cremate 2 6 8 145 - 35 1 dot 52 Lapse 0.5 25 3.5 33 - 25 1 stiffle + reduces threat 52 Numbing Cold 1 45 36 191 - 5 PB6 pbae slow (Ancient Teachings) 52 Master's Strike* 2 2M - 128 - 35 1 dd (cyclops, djinn, harpy, naga) 53 Blazing Grandeur 2 10 UC 98 1 10 1 heat proc 53 Nimbus Aurora 1.5 9 17.5 148 - 25 1 mez 54 Fist of the Tyrant 3 10 UC - 1 50 G + int, str 54 Ring of Ice 2 20 18.8 201 - 25 E grouproot 55 Forge of Ro 2 10 36 449 - 5 PB pbae dot (Ancient Teachings) 55 Arctic Icicles 1 10 24 66 - 35 1 dot + elemental debuff55 Vital Flood 2 20 - 448hp - - S converts hp to power56 Vitalic Reaping 1 1m 15 45hp - - S converts hp to power56 Fiery Inferno 2 10 - 234 - 7.5 PB8 pbae dd57 Sunstrike 2 3 - 105 - 35 1 dd 58 Incapacitate 2 30 3 215 - 25 1 stun + dd 58 Surging Tempest 3 30 48 425 - 35 1 dot + knockdown (Ancient Teachings) 59 Fiery Convulsions 1 8 14 81 - 35 1 dd lvl spell ct rc dur pwr con rng trg type 60 Inferno Surge 0.5 1m30 30 - - - S heat proc 61 Anomalism 2 10 UC 88 - 25 1 +power proc + threat transfer 61 Cardinal Intromission 4 20 - 407hp - 20 1 power transfer 61 Shackle 2 6 30 112 - 25 1 root 62 Glacial Wind 4 16 9 429 - 35 E ae dot62 Protoferno 2 25 45 257 - 35 1 dumbfire pet 62 Master's Strike* 2 2M - 128 - 35 1 dd (aviak, beholder, droag, ravasect) 63 Fortify Elements 3 30 UC - 1 50 G + power, heat, cold 63 Frigid Gift 1 1m30 12 174 - 50 G cold proc on spells 64 Electrifying Flash 3 9 6 236 - 35 E ae dot 64 Iceshield 1 16 20 177 - 20 1 damageshield 65 Ball of Lava 3 9 - 299 - 35 1 dd65 Fusion 5 3m 2 538 - 5 PB3 pbae dd + knockdown (Ancient Teachings) 66 Cease 0.5 25 4 42 - 25 1 stiffle + reduces threat 66 Irradiate 2 6 8 182 - 35 1 dot 67 Phoenixblade 2 10 UC 123 1 10 1 heat proc 67 Corona 1.5 9 20 148 - 25 1 mez 68 Voice of the Tyrant 3 10 UC - 1 50 G + int, str 68 Ring of Frost 2 20 22.5 250 - 25 E grouproot 69 Rending Icicles 1 10 24 82 - 35 1 dot + elemental debuff 69 Vital Conversion 2 20 - 590hp - - S converts hp to power 70 Ice Nova 4 45 - 449 - 35 1 dd + knockdown 70 Firestorm 2 10 - 289 - 7.5 PB8 pbae dd 70 Vitalic Cropping 1 1m 15 45hp - - S converts hp to power Spell lines Direct Damage (1) Lightning Burst - (6) Lightning Shock - (12) Plasma Burst - (20) Plasma Strike - (29) Plasmatic Pulse - (43) Flamestrike - (57) Sunstrike (2) Fire Chamber - (16) Flame Chamber - (30) Blazing Intimidation - (44) Paralyse - (58) Incapacitate (23) Ball of Fire - (37) Ball of Flames - (51) Ball of Incineration - (65) Ball of Lava (50) Ice Comet - (70) Ice Nova Damage over-time (1) Cold Whorl - (13) Freezing Whorl - (27) Icy Coil - (41) Piercing Icicles - (55) Artic Icicles - (69) Rending Icicles (3) Engulf - (10) Scorch - (17) Incinerate - (31) Heat Stroke - (45) Heat Convulsions - (59) Fiery Convulsions (10) Blaze - (24) Breath of the Tyrant - (38) Immolation - (52) Cremate - (66) Irradiate (48) Protoflame - (62) Protoferno AE (8) Storm of Lightning - (22) Lightning Flash - (36) Pulsing Flash - (50) Shocking Flash - (64) Electrifying Flash (14) Conflagration - (28) Pyre - (44) Inferno - (58) Fiery Inferno - (70) Firestorm (20) Chilling Wind - (34) Freezing Wind - (48) Icy Wind - (62) Glacial Wind Buffs (3) Magi's Shielding (7) Amplify - (21) Amplification - (35) Intensify - (49) Augmentation - (63) Fortify Elements (12) Vivid Seal - (26) Dazzling Seal - (40) Hand of Tyrant - (54) Fists of the Tyrant - (68) Voice of the Tyrant (24) Snowfilled-Steps Crowd Control (5) Arcane Bindings - (19) Manacles - (33) Tether - (47) Truss - (61) Shackle (10) Tongue Twist - (24) Benumb - (38) Enfeeblement - (52) Lapse - (66) Cease (25) Boreal - (39) Aurora - (53) Nimbus Aurora - (67) Corona (40) Ring of Cold - (54) Ring of Ice - (68) Ring of Frost Power Replenishment (13) Painfull Meditation - (27) Discretionary Flow - (41) Vital Flow - (55) Vital Flood - (69) Vital Conversion (28) Essence Harvest - (42) Vitalic Harvest - (56) Vitalic Reaping - (70) Vitalic Cropping(33) Intromission - (47) Essential Intromission - (61) Cardinal Intromission Misc (11) Burning Radiance - (25) Flametongue - (39) Fiery Grandeur - (53) Blazing Grandeur - (67) Phoenixblade (18) Accord - (33) Concurrence - (47) Singularity - (61) Anomalism (18) Summon Shadows (20) Coldshield - (35) Chillshield - (50) Frostshield - (64) Iceshield (24) Portal - (38) Depart (32) Surge of Flames - (46) Fiery Surge - (60) Inferno Surge (35) Frostbound Gift - (49) Icebound Gift - (63) Frigid Gift Ancient Teachings (52) Numbing Cold (55) Forge of Ro (58) Surging Tempest (65) Fusion Adventure Packs (20) Word of Force (35) Icy Flame (35) Soulsieve *) Scales with your level. Message Edited by Tanith_ on 12-12-2006 02:55 PM
Detailed spell effects Note: damage values not accurate as of GU29 and based roughly on 520 int at lvl70. 1 - Cold Whorl Deals cold damage over time and decreases target's elemental resistance. (Replaced by Freezing Worl (13)) A1: 2-4 x7 + -27 vs heat/cold A3: 2-4 x7 + -32 vs heat/cold M1: 2-4 x7 + -32 vs heat/cold 1 - Lightning Burst Deals instant heat damage to the targeted enemy. (Replaced by Lightning Shock (6)) A1: 16-29 A3: 19-34 M1: 21-39 2 - Fire Chamber Stuns the wizard's target briefly and deals instant heat damage. (Replaced by Flame Chamber (16)) A1: 3 sec stun + 32-54 A3: 3 sec stun + 38-63 M1: 3 sec stun + 43-72 3 - Engulf Deals heat damage over-time to the target. (Replaced by Scorch (10)) A1: 3-5 x8 A3: 3-6 x8 M1: 4-7 x8 4 - Magi's Shielding Increases avoidance, HP and the chance of interruption. 365 HP, 23 focus and defence. 5 - Bind Sight Grants the ability to see through the eyes of the target. Binds the caster's sight to the target. 5 - Arcane Bindings Roots the wizard's target in place, reduces movement speed when the root breaks. (Replaced by Menacles (19)) A1: root 10 sec, 37% slow A3: root 10 sec, 43% slow M1: root 10 sec, 50% slow 5 - Master's Strike Deals instant magic damage. 1598-1954 6 - Cure Arcane Cures magic, mental and divine impairments on target ally. Dispells 77 levels of hostile divine, magic and mental effects on target. 6 - Lightning Shock Deals instant heat damage to the targeted enemy. (Replaced by Plasma Burst (12)) A1: 48-88 A3: 56-103 M1: 7 - Amplify An augmentation that increases the power pool and elemental resistance for the wizard's group. (Replaced by Amplification (21)) A1: 28 power, 105 vs Cold, 131 vs Heat A3: 32 power, 133 vs Cold, 153 vs Heat M1: 37 power, 140 vs Cold, 175 vs Heat 8 - Storm of Lightning Deals magic damage over time for a short duration to target enemy and surrounding encounter members. (Replaced by Lightning Flash (22)) A1: 15-28 x4 A3: 17-32 x4 M1: 20-37 x4 9 - Dispell Magic Dispells beneficial magic spells from the mage's target. Dispells 77 levels of beneficial magic effects on target. 9 - See Invisibility Grants see invisibility to the target. 10 - Blaze Deals heat damage over a short time to the target. (Replaced by Breath of the Tyrant (24)) A1: 45-84, 17-32 x4 A3: 53-98, 20-37 x4 M1: 60-112, 23-42 x4 M2: 67-124, 25-47x4 10 - Scorch Deals heat damage over-time to the target. (Replaced by Incinerate (17)) A1: 11-21 x8 A3: 12-20 x8 M1: 14-23 x8 10 - Tongue Twist Instantly interrupts and stifles the wizard's target for a brief duration and lowers the target's hate. (Replaced by Benumb (24)) A1: stiffle + reduces hate 45-75 A3: stiffle + reduces hate 52-87 M1: stiffle + reduces hate 60-100 11 - Burning Radiance Grants an ally the chance to strike for additional heat damage with each successful attack. (Replaced by Flametongue (25)) A1: 25% chance to proc 6-8 x4 A3: 25% chance to proc 7-9 x4 M1: 25% chance to proc 8-10 x4 12 - Plasma Burst Deals instant heat damage to the targeted enemy. (Replaced by Plasma Strike (20)) A1: 95-177 A3: 111-206 M1: 127-236 M2: 141-261 12 - Vivid Seal A group augmentation that increases the strength and intelligence of the wizard's group. (Replaced by Dazzling Seal (26)) A1: 12.5 int/str A3: 14.6 int/str M1: 16.6 int/str 13 - Freezing Whorl Deals cold damage over time and decreases target's elemental resistance. (Replaced by Icy Coil (27)) A1: 11-20 x7 + -178 vs heat/cold A3: 12-23 x7 + -207 vs heat/cold M1: 14-26 x7 + -237 vs heat/cold M2: 16-29 x7 + -245 vs heat/cold 13 - Painful Meditation Converts some of the wizard's health into power. (Replaced by Discretionary Flow (27)) A1: 39 power for 87hp A3: 45 power for 87hp M1: 52 power for 87hp 14 - Conflagration Deals heat damage to all enemies surrounding the wizard. (Replaced by Pyre (28)) A1: 127-236 A3: 148-275 M1: 169-314 M2: 188-348 15 - Concussive Places a concussive augmentation on the sorcerers next offensive spell. Decreases threat by 1470-2450. 15 - Summon Shadows Grants invisibility to your target. 16 - Flame Chamber Stuns the wizard's target briefly and deals instant heat damage. (Replaced by Blazing Intimidation (30)) A1: 3 sec stun + 259-432 A3: 3 sec stun + 302-504 M1: 3 sec stun + 346-576 17 - Incinerate Deals heat damage over-time to the target. (Replaced by Heat Stroke (31)) A1: 17-31 x8 A3: 19-36 x8 M1: 24-40 x8 18 - Accord Transfers a small amount of hate to the ally and grants a chance to increase their power when they are hit in melee combat. (Replaced by Concurrence (33)) A1: 2% threat transfer + 10% chance to proc 22 power A3: 2% threat transfer + 10% chance to proc 25 power M1: 3% threat transfer + 10% chance to proc 29 power 19 - Menacles Roots the wizard's target in place, reduces movement speed when the root breaks. (Replaced by Tether (33)) A1: root 15 sec, 41% slow A3: root 15 sec, 47% slow M1: root 15 sec, 54% slow 20 - Chilling Wind Deals cold damage over-time to the target and surrounding encounter members. (Replaced by Freezing Wind (34)) A1: 91-168 x4 A3: 106-197 x4 M1: 121-225 x4 M2: 125-232 x4 20 - Coldshield Damage shield dealing ice damage. (Replaced by Chillshield (35)) A1: 162-198 A3: 187-228 M1: 216-264 20 - Plasma Strike Deals instant cold damage to the targeted enemy. (Replaced by Plasmatic Pulse (29)) A1: 159-295 A3: 183-340 M1: 212-393 20 - Word of Force Deals instant magic damage. 447-605 + 10% chance to proc 447-605 21 - Amplification An augmentation that increases the power pool and elemental resistance for the wizard's group. (Replaced by Intensify (36)) A1: 86 power, 202 vs Cold, 252 vs Heat A3: 101 power, 235 vs Cold, 294 vs Heat M1: 115 power, 269 vs Cold, 336 vs Heat M2: 119 power, 327 vs Cold, 347 vs Heat 22 - Lightning Flash Deals magic damage over time to target enemy and surrounding encounter members. (Replaced by Pulsing Flash (36)) A1: 42-78 x4 A3: 49-91 x4 M1: 56-104 x4 23 - Ball of Fire Launches a ball of fire towards the enemy, dealing instant heat damage. (Replaced by Ball of Flames (37)) A1: 424-787 A3: 494-918 M1: 565-1049 M2: 583-1082 23 - Snow-Filled Steps Grants Fish Vision and See Invisibility to your group members. 24 - Benumb Instantly interrupts and stifles the wizard's target for a brief duration and lowers the target's hate. (Replaced by Enfeeblement (38)) A1: stiffle + reduces hate 112-187 A3: stiffle + reduces hate 131-219 M1: stiffle + reduces hate 150-250 24 - Breath of the Tyrant Deals heat damage over a short time to the target. (Replaced by Immolation (38)) A1: 112-209, 42-78 x4 A3: 131-244, 49-91 x4 M1: 150-279, 56-104 x4 M2: 155-287, 58-108 x4 24 - Portal Teleports the wizard to the nearest safe spot. (Replaced by Depart (38)) 25 - Boreal Mesmerizes the target. (Replaced by Aurora (39)) 25 - Flametongue Grants an ally the chance to strike for additional heat damage with each successful attack. (Replaced by Fiery Grandeur (39)) A1: 25% chance to proc 15-18 x4 A3: 25% chance to proc 17-21 x4 M1: 25% chance to proc 20-24 x4 26 - Dazzling Seal A group augmentation that increases the strength and intelligence of the wizard's group. (Replaced by Hand of the Tyrant (40)) A1: 24 str/int A3: 28 str/int M1: 32 str/int 27 - Discretionary Flow Converts some of the wizard's health into power. (Replaced by Vital Flow (41)) A1: 85 power for 191hp A3: 99 power for 191hp M1: 114 power for 191hp 27 - Icy Coil Deals cold damage over time and decreases target's elemental resistance. (Replaced by Piercing Icicles (41)) A1: 23-43 x7 + -324 vs heat/cold A3: 27-50 x7 + -378 vs heat/cold M1: 31-58 x7 + -432 vs heat/cold 28 - Essence Harvest Allows the wizard to harvest health over time into power, stunning the wizard during the process. (Replaced by Vitalic Harvest (42)) A1: 9 power x16 A3: 10 power x16 M1: 12 power x16 28 - Pyre Deals heat damage to all enemies surrounding the wizard. (Replaced by Inferno (42)) A1: 269-499 A3: 313-582 M1: 358-665 29 - Plasmatic Pulse Deals instant heat damage to the targeted enemy. (Replaced by Flamestrike (43)) A1: 244-454 A3: 285-530 M1: 326-605 30 - Blazing Intimidation Stuns the wizard's target briefly and deals instant heat damage. (Replaced by Paralyze (44)) A1: 3 sec stun + 518-864 A3: 3 sec stun + 605-1008 M1: 3 sec stun + 691-1152 31 - Heat Stroke Deals heat damage over-time to the target. (Replaced by Heat Convulsions (45)) A1: 32-60 x8 A3: 41-68 x8 M1: 43-80 x8 M2: 45-83 x8 32 - Surge of Flames Grants the wizard with additional heat damage with every heat spell that strikes an enemy. (Replaced by Fiery Surge (46)) A1: 20-24 x4 A3: 23-28 x4 M1: 26-32 x4 M2: 27-33 x4 33 - Concurrence Transfers a small amount of hate to the ally and grants a chance to increase their power when they are hit in melee combat. (Replaced by Singularity (47)) A1: 2% threat transfer + 10% chance to proc 43 power A3: 2% threat transfer + 10% chance to proc 50 power M1: 3% threat transfer + 10% chance to proc 57 power 33 - Intromission Replenishes power to target ally, at the cost of the wizard's health. (Replaced by Essential Intromission (47)) A1: 85 power for 192 hp A3: 100 power for 192 hp M1: 114 power for 192 hp M2: 117 power for 192 hp 33 - Tether Roots the wizard's target in place, reduces movement speed when the root breaks. (Replaced by Truss (47)) A1: Root 20 sec + 42% slow A3: Root 20 sec + 51% slow M1: Root 20 sec + 59% slow 34 - Freezing Wind Deals cold damage over-time to the target and surrounding encounter members. (Replaced by Icy Wind (48)) A1: 167-310 x4 A3: 195-362 x4 M1: 223-413 x4 M2: 230-426 x4 35 - Chillshield Damage shield dealing ice damage. (Replaced by Frostshield (50)) A1: 308-376 A3: 359-439 M1: 410-502 35 - Frostbound Gift A group augmentation that grants the wizard's group a chance at dealing additional cold damage. (Replaced by Icebound Gift (49)) A1: 108-132 + 44% slow A3: 126-154 + 52% slow M1: 144-176 + 59% slow 35 - Intensify An augmentation that increases the power pool and elemental resistance for the wizard's group. (Replaced by Augmentation (49)) A1: 198 power, 336 vs Cold, 420 vs Heat A3: 231 power, 392 vs Cold, 490 vs Heat M1: 264 power, 448 vs Cold, 560 vs Heat 35 - Ice Flame Deals instant heat and cold damage and slows movement speed. A3: 52% slow + 439 heat + 439 cold 35 - Soulsieve - Deals instant damage to a vampiric enemies HP and power and transfers a portion of this to the caster. Only works on vampires. Decrease power of target by 97-119. Inflicts 350-428 damage. Increase power of caster by 33. Heals caster for 130. 36 - Pulsing Flash Deals magic damage over time for a short duration to target enemy and surrounding encounter members. (Replaced by Shocking Flash (50)) A1: 73-163 x4 A3: 86-159 x4 M1: 98-182 x4 37 - Ball of Flames Launches a ball of fire towards the enemy, dealing instant heat damage. (Replaced by Ball of Incineration (51)) A1: 725-1347 A3: 846-1572 M1: 967-1796 38 - Depart Teleports the wizard and all nearby group members to the nearest safe spot. 38 - Enfeeblement Instantly interrupts and stifles the wizard's target and lowers the target's hate. (Replaced by Lapse (52)) A1: stiffle + reduces hate 193-323 A3: stiffle + reduces hate 226-377 M1: stiffle + reduces hate 258-431 38 - Immolation Deals heat damage over a short time to the target. (Replaced by Cremate (52)) A1: 189-350, 71-131 x4 A3: 220-409, 83-153 x4 M1: 252-467, 94-175 x4 39 - Aurora Mesmerizes the target. (Replaced by Nimbus Aurora (53)) 39 - Fiery Grandeur Grants an ally the chance to strike for additional heat damage with each successful attack. (Replaced by Blazing Grandeur (53)) A1: 25% chance to proc 24-29 x4 A3: 25% chance to proc 28-24 x4 M1: 25% chance to proc 31-38 x4 40 - Hand of the Tyrant A group augmentation that increases the strength and intelligence of the wizard's group. (Replaced by Fist of the Tyrant (54)) A1: 37 str/int A3: 43 str/int M1: 50 str/int M2: 51 str/int 40 - Mail of Frost Augmentation that wards the wizard.1335 ward. 40 - Ring of Cold Freezes movement on the target and the surrounding encounter members, reduces movement speed when the root breaks. (Replaced by Ring of Ice (54)) A1: Root 15 sec, 46% slow A3: Root 15 sec, 53% slow M1: Root 15 sec, 61% slow 41 - Piercing Icicles Deals cold damage over time and decreases target's elemental resistance. (Replaced by Arctic Icicles (55)) A1: 37-69 x7 + -492 vs heat/cold A3: 43-80 x7 + -574 vs heat/cold M1: 50-92 x7 + -656 vs heat/cold 41 - Vital Flow Converts some of the wizard's health into power. (Replaced by Vital Flood (55)) A1: 137 power for 307 hp A3: 159 power for 307 hp M1: 182 power for 307 hp M2: 188 power for 307 hp 42 - Inferno Deals great amounts of heat damage to all enemies surrounding the wizard. (Replaced by Fiery Inferno (56)) A1: 426-792 A3: 497-924 M1: 569-1056 M2: 586-1089 42 - Vitalic Harvest Allows the wizard to harvest health over time into power, stunning the wizard during the conversion process. (Replaced by Vitalic Reaping (56)) A1: 14 power x16 A3: 16 power x16 M1: 19 power x16 43 - Flamestrike Deals instant heat damage to the targeted enemy. (Replaced by Sunstrike (57)) A1: 385-715 A3: 449-834 M1: 513-953 M2: 529-983 44 - Paralyze Stuns the wizard's target briefly and deals instant heat damage. (Replaced by Incapacitate (58)) A1: 3 sec stun + 810-1350 A3: 3 sec stun + 945-1575 M1: 3 sec stun + 1080-1800 45 - Heat Convulsions Deals heat damage over-time to the target. (Replaced by Fiery Convulsions (59)) A1: 50-93 x8 A3: 63-105 x8 M1: 67-124 x8 46 - Fiery Surge Grants the wizard with additional heat damage with every heat spell that strikes an enemy. (Replaced by Inferno Surge (60)) A1: 30-37 x4 A3: 35-43 x4 M1: 40-49 x4 47 - Essential Intromission Replenishes power to target ally, at the cost of the wizard's health. (Replaced by Cardinal Intromission (61)) A1: 131 power for 294 hp A3: 153 power for 294 hp M1: 174 power for 294 hp 47 - Singularity Transfers a small amount of hate to the ally and grants a chance to increase their power when they are hit in melee combat. (Replaced by Anomalism (61)) A1: 2% threat transfer + 10% chance to proc 65 power A3: 2% threat transfer + 10% chance to proc 76 power M1: 3% threat transfer + 10% chance to proc 87 power 47 - Truss Roots the wizard's target in place, reduces movement speed when the root breaks. (Replaced by Shackle (61)) A1: Root 25 sec, 47% slow A3: Root 25 sec, 49% slow M1: Root 25 sec, 63% slow 48 - Icy Wind Deals cold damage over-time to the target and surrounding encounter members. (Replaced by Glacial Wind (62)) A1: 254-472 x4 A3: 296-550 x4 M1: 339-629 x4 48 - Protoflame Summons a fiery minion that attacks an enemy until the spell expires. (Replaced by Protoferno (62)) A3: Approx. 50-250 per hit M1: Approx. 150-360 per hit 49 - Augmentation An augmentation that increases the power pool and elemental resistance for the wizard's group. (Replaced by Fortify Elements (63)) A1: 303 power, 549 vs Cold, 686 vs Heat A3: 354 power, 549 vs Cold, 686 vs Heat M1: 404 power, 627 vs Cold, 784 vs Heat 49 - Icebound Gift A group augmentation that grants the wizard's group a chance at dealing additional cold damage. (Replaced by Frigid Gift (63)) A1: 163-199 + 48% slow A3: 190-232 + 56% slow M1: 217-266 + 64% slow 50 - Frostshield Damage shield dealing ice damage. (Replaced by Iceshield (64)) A1: 478-584 A3: 558-681 M1: 637-779 M2: 657-803 50 - Shocking Flash Deals magic damage over time for a short duration to target enemy and surrounding encounter members. (Replaced by Electrifying Flash (64)) A1: 110-205 x4 A3: 129-239 x4 M1: 147-273 x4 50 - Ice Comet Deals significant Cold damage and stuns the target briefly. (Replaced by Ice Nova (70)) A1: 2416-4487 A3: 2819-5235 M1: 3221-5983 51 - Ball of Incineration Launches a ball of fire towards the enemy, dealing instant heat damage. (Replaced by Ball of Lava (65)) A1: 1086-2018 A3: 1267-2354 M1: 1448-2690 M2: 1494-2774 52 - Cremate Deals heat damage over a short time to the target. (Replaced by Irradiate (66)) A1: 281-522, 105-196 x4 A3: 328-609, 123-229 x4 M1: 375-696, 141-261 x4 52 - Lapse Instantly interrupts and stifles the wizard's target for a brief duration and lowers the target's hate. (Replaced by Cease (66)) A1: stiffle + reduces hate 297-495 A3: stiffle + reduces hate 346-577 M1: stiffle + reduces hate 396-660 52 - Numbing Cold Reduces movement speed of up to six targets around the Wizard. Also a chance of immobilizing the target when they attempt a melee attack. A1: Slows 75% A3: Slows 75% M1: Slows 75% 53 - Blazing Grandeur Grants an ally the chance to strike for additional heat damage with each successful attack. (Replaced by Phoenixblade (67)) A1: 25% chance to proc 36-44 x4 A3: 25% chance to proc 42-51 x4 M1: 25% chance to proc 48-59 x4 53 - Nimbus Aurora Mesmerizes the target. (Replaced by Corona (67)) 54 - Fist of the Tyrant A group augmentation that increases the strength and intelligence of the wizard's group. (Replaced by Voice of the Tyrant (68)) A1: 51 str/int A3: 59 str/int M1: 67 str/int M2: 69 str/int 54 - Ring of Ice Roots the target and the surrounding encounter members, reduces movement speed when the root breaks. (Replaced by Ring of Frost (68)) A1: Root 18.8 sec, 49% slow A3: Root 18.8 sec, 57% slow M1: Root 18.8 sec, 65% slow 55 - Forge of Ro Summons flames near the caster. Deals heat damage over time and debuffs heat resists in area of effect. A1: A3: M1: 187-312 + 53-89 x12 + -1120 vs Heat 55 - Arctic Icicles Deals cold damage over time and decreases target's elemental resistance. (Replaced by Rending Icicles (69)) A1: 54-101 x7 + -660 vs heat/cold A3: 63-117 x7 + -770 vs heat/cold M1: 78-146 x7 + -880 vs heat/cold 55 - Vital Flood Converts some of the wizard's health into power. (Replaced by Vital Conversion (69)) A1: 200 power for 448 hp A3: 233 power for 448 hp M1: 266 power for 448 hp 56 - Vitalic Reaping Allows the wizard to harvest health over time into power, stunning the wizard during the conversion process. (Replaced by Vitalic Cropping (70)) A1: 20 power x16 A3: 24 power x16 M1: 27 power x16 56 - Fiery Inferno Deals great amounts of heat damage to all enemies surrounding the wizard. (Replaced by Firestorm (70)) A1: 617-1146 A3: 720-1337 M1: 823-1528 57 - Sunstrike Deals instant heat damage to the targeted enemy. A1: 552-1052 A3: 644-1195 M1: 736-1366 58 - Incapacitate Stuns the wizard's target briefly and deals instant heat damage. A1: 3 sec stun + 1150-1817 A3: 3 sec stun + 1342-2236 M1: 3 sec stun + 1534-2556 58 - Surging Tempest Deals significant amounts of damage to the target over-time and knocks them down for a short duration. A1: 633-773 + knockdown x7 A3: 686-839 + knockdown x7 M1: 843-1031 + knockdown x7 59 - Fiery Convulsions Deals heat damage over-time to the target. A1: 71-131 x8 A3: 82-153 x8 M1: 94-175 x8 60 - Inferno Surge Grants the wizard with additional heat damage with every heat spell that strikes an enemy. A1: 42-51 x4 A3: 49-60 x4 M1: 56-68 x4 61 - Anomalism Transfers a small amount of hate to the ally and grants a chance to increase their power when they are hit in melee combat. A1: 2% threat transfer + 10% chance to proc 91 power A3: 2% threat transfer + 10% chance to proc 106 power M1: 3% threat transfer + 10% chance to proc 121 power 61 - Cardinal Intromission Replenishes power to target ally, at the cost of the wizard's health. A1: 181 power for 407 hp A3: 211 power for 407 hp M1: 242 power for 407 hp 61 - Shackle Roots the wizard's target in place, reduces movement speed when the root breaks. A1: Root 35 sec, 51% slow A3: Root 35 sec, 59% slow M1: Root 35 sec, 68% slow 62 - Glacial Wind Deals cold damage over-time to the target and surrounding encounter members. A1: 349-649 x4 A3: 419-779 x4 M1: 447-830 x4 M2: 480-892 x4 62 - Protoferno Summons a fiery minion that attacks an enemy until the spell expires. A1: Approx. 110-360 per hit A3: Approx. 150-450 per hit 63 - Fortify Elements An augmentation that increases the power pool and elemental resistance for the wizard's group. A1: 392 power, 605 vs Cold, 756 vs Heat A3: ??? power, 706 vs Cold, 882 vs Heat M1: 522 power, 806 vs Cold, 1008 vs Heat 63 - Frigid Gift A group augmentation that grants the wizard's group a chance at dealing additional cold damage. A1: 223-272 + 51% slow A3: 270-330 + 60% slowM1: 297-363 + 68% slowM2: 306-374 + 70% slow 64 - Electrifying Flash Deals magic damage over time for a short duration to target enemy and surrounding encounter members. A1: 150-278 x4 A3: 175-324 x4 M1: 200-371 x4 64 - Iceshield Damage shield dealing ice damage. A1: 648-792 A3: 756-924 M1: 864-1056 M2: 899-1098 65 - Fusion Deals cold damage up to 3 targets. A1: 4951-8252 A3: 5776-9627 M1: 6602-11003 65 - Ball of Lava Launches a ball of fire towards the enemy, dealing instant heat damage. A1: 1463-2718 A3: 1707-3171 M1: 1951-3623 66 - Irradiate Deals heat damage over a short time to the target. A1: 376-699, 141-262 x4 A3: 439-816, 165-306 x4 M1: 486-902, 182-338 x4 66 - Cease Instantly interrupts and stifles the wizard's target for a brief duration and lowers the target's hate. A1: stiffle + reduces hate 408-681 A3: stiffle + reduces hate 476-794 M1: stiffle + reduces hate 544-908 67 - Phoenixblade Grants an ally the chance to strike for additional heat damage with each successful attack. A1: 48-59 x4 A3: 56-68 x4M1: 62-76 x4 67 - Corona Mesmerizes the target. 68 - Voice of the Tyrant A group augmentation that increases the strength and intelligence of the wizard's group. A1: 64 str/int A3: 75 str/int M1: 85 str/int 68 - Ring of Frost Roots the target and the surrounding encounter members, reduces movement speed when the root breaks. A1: Root 22.5 sec, 52% slow A3: Root 22.5 sec, 61% slow M1: Root 22.5 sec, 70% slow 69 - Rending Icicles Deals cold damage over time and decreases target's elemental resistance. A1: 69-129 x7 + -828 vs heat/cold A3: 84-155 x7 + -966 vs heat/cold M1: 95-177 x7+ -1104 vs heat/cold 69 - Vital Conversion Converts some of the wizard's health into power. A1: 263 power for 590 hp A3: 306 power for 590 hpM1: 350 power for 590 hp 70 - Ice Nova Deals significant Cold damage and stuns the target briefly. A1: 3645-6768 A3: 4252-7897 M1: 4859-9025 70 - Firestorm Deals great amounts of heat damage to all enemies surrounding the wizard. A1: 807-1499 A3: 942-1749 M1: 1036-1923 70 - Vitalic Cropping Allows the wizard to harvest health over time into power, stunning the wizard during the conversion process. A1: 27 power x 16 A3: 31 power x 16M1: 36 power x 16 Message Edited by Tanith_ on 12-27-2006 01:29 PM
That's really helpful. 1 thing, though, can you add the base damage for the spells too? Spells like plasmastrike and coldsheild have no data at all Message Edited by Deadly Nightshadow on 12-17-2005 08:00 AM
Wizard Achievements Heat Enhance: Sunstrike Enhance: Irradiate Enhance: Incapacitate Enhance: Firestorm Enhance: Fiery Convulsions Enhance: Ball of Lava Enhance: Surge of Flames Fireshape Power Enhance: Fortify Elements Enhance: Vital Conversion Enhance: Accord Enhance: Vitalic Cropping Enhance: Cardinal Intromission Manaburn Shielding Enhance: Magi's Shielding Enhance: Cease Enhance: Concussive Enhance: Mail of Frost Spell Reach Cold Enhance: Rending Icicles Enhance: Ice Nova Enhance: Electrifying Flash Enhance: Surging Tempest Enhance: Glacial Wind Enhance: Fusion Enhance: Frigid Gift Iceshape Sorcerer Achievements Base Ability Summon Familiar Strength Tree Invokers strength Static Discharge Rank 1 - 317-529 Rank 2 - 335-558 Rank 3 - 353-588 Rank 4 - 388-647 Rank 5 - 423-705Rank 6 - 451-752Rank 7 - 480-800Rank 8 - 508-847 Deflecting Staff Rank 1 - 1% Rank 2 - 2% Rank 3 - 3% Rank 4 - 4% Rank 5 - 5% Rank 6 - 6% Rank 7 - 7% Rank 8 - 8% Spell expertise Rank 1 - 1.5%Rank 2 - 2.9%Rank 3 - 4.4% Rank 4 - 5.8% Rank 5 - 7.3%Rank 6 - 8.8%Rank 7 - 10.2% Rank 8 - 11.7% Catalyst Agility Tree Spellshifter's Agility Ambidexterous Casting Rank 1 - 134-223Rank 2 - 144-241Rank 3 - 152-243Rank 4 - 159-266Rank 5 - 182-304Rank 6 - 211-352Rank 7 - 224-374Rank 8 - 237-396 Shift Momentum Rank 1 - 1.3%Rank 2 - 2.5%Rank 3 - 3.7%Rank 4 - 5%Rank 5 - 6.2%Rank 6 - 7.5% Rank 7 - 8.8%Rank 8 - 10% Spellshaping Rank 1 - 1.8%Rank 2 - 3.6%Rank 3 - 5.4%Rank 4 - 7.2%Rank 5 - 9%Rank 6 - 10.8%Rank 7 - 12.6% Rank 8 - 14.4% Spellshifting Stamina Tree Battlemage's Stamina Static Shield Rank 1 - 54-89 dmg + parries 1.8%Rank 2 - 57-94 dmg + parries 1.9% Rank 3 - 60-99 dmg + parries 2.0% Rank 4 - 66-109 dmg + parries 2.1% Rank 5 - 71-119 dmg + parries 2.2% Rank 6 - 77-129 dmg + parries 2.3% Rank 7 - 83-139 dmg + parries 2.4% Rank 8 - 89-149 dmg + parries 2.5% Battlemage Armor Rank 1 - 88Rank 2 - 175Rank 3 - 263Rank 4 - 350Rank 5 - 438Rank 6 - 525Rank 7 - 613 Rank 8 - 700 Battlemage's Fervor Rank 1 - 5.2Rank 2 - 10.5 Rank 3 - 15.8 Rank 4 - 21 Rank 5 - 26 Rank 6 - 32 Rank 7 - 37 Rank 8 - 42 Manashield Wisdom Tree Sage's Wisdom Freehand Sorcery Rank 1 - 16% Rank 2 - 18% Rank 3 - 20% Rank 4 - 22% Rank 5 - 24% Rank 6 - 26% Rank 7 - 28% Rank 8 - 30% Ward of Sages Rank 1 - 44 Rank 2 - 89 Rank 3 - 133 Rank 4 - 178 Rank 5 - 222Rank 6 - 267 Rank 7 - 311 Rank 8 - 356 Brainstorm Rank 1 - 1%Rank 2 - 2%Rank 3 - 3%Rank 4 - 4% Rank 5 - 5%Rank 6 - 6%Rank 7 - 7%Rank 8 - 8% Sagacity Intelligence Tree Arcanist's Intelligence Confounding Staff Rank 1 - 148-247 + decrease threat by 882 Rank 2 - 157-261 + 931Rank 3 - 165-275 + 980 Rank 4 - 181-302 + 1078 Rank 5 - 198-330 + 1176Rank 6 - 211-352 + 1254Rank 7 - 224-374 + 1332Rank 8 - 237-396 + 1411 Arcanic Evasion Rank 1 - 3.4Rank 2 - 6.8Rank 3 - 10.3 Rank 4 - 13.7 Rank 5 - 17.1Rank 6 - 21Rank 7 - 24Rank 8 - 27 Arcanic Avoidance Rank 1 - 1.3%Rank 2 - 2.5%Rank 3 - 3.7% Rank 4 - 5% Rank 5 - 6.2%Rank 6 - 7.5% Rank 7 - 8.8%Rank 8 - 10% Concussive Blasts Message Edited by Tanith_ on 12-26-2006 05:03 PM
eq2idb has the listings for all the various levels of spells-I'd post the stuff, but I'm mostly lazy.
Good idea. Used it to add all non-dmg spells. The screenshots where made with very low int though, so not very good for damage spells. Now that i can selfbuff to max int ill replace everything with max int numbers soon.
What is the this spell? 35 - Soulsieve - Deals instant damage to a vampiric enemies HP and power and transfers a portion of this to the caster. (scales up to lvl60) Decrease power of target by 89-109. Inflicts 321-392 damage. Increase power of caster by 31 Heals caster for 125. Is this a Warlock spell? I dont have it. Aupp
With Max INT (440+) Ice Comet (M1): 3221-5983 Surging Tempest (M1): 843-1031 Fiery Inferno (M1): 859-1595 Vitalic Reaping (M1): 27 mana regen per tick
Thx, added. I'll have more spare time (and be very bored) at the end of the week. I'll update as much as possible for max int then.
Hi All, This is some very useful information. I have been collecting this data myself for some spells when trying to determine if I should just buy an Adept 1 vs Adept III or Master I. As sometimes I have bought Adept IIIs and been severely disappointed. Which is why I started collecting the data myself, so I dont waste any more cash. BUT.......I think the INT # of the people submiting data needs to be posted with each spell. because in my experience, when I examine different spells on the broker, the damage changes if I am buffed or not. I will have to double check this, but thats what I thought. So we are going to need submitted data to have the Intelligence of the person reporting it, so we can cross reference it all. Montaigu
That really is the kicker right there. Best thing would be to find a Fury to group with to get your int to the max level, then post the damage range of the spells.
I know At the time i couldnt self buff to max int, but now i can. I'll change all (well, all i can) to max in a few days. I am aware that max dmg of spells is much more usefull, but at the time i figured this was the next best thing to do.
Here's a repost of my info from the wizard guide this is at max int. since your's isn't. Ice Comet Master 1, min 3221 - Max 5983, adept 3 - min 2819 max 5235 Ball of incineration Master 2- min 1494 max 2774 Flamestrike Master 2 - min 529 max 983 Sunstrike adept 3 - min 644 max 1195 Cremate adept 3 - min 328 max 609 and 123 - 229 /tick Ice flame adept 3 - max 439 & 439 Incapacitate adept 3 min 1342 max 2236, adept 1 is 1150- 1917 Paralyze adept 3 - min 945 max 1575 Surging tempest adept 1 min 633 max 773 /tick Icy Wind adept 3 - min 296 max 550 /tick Shocking flash adept 3 - min 129 max 239 /tick Forge of Ro adept 3 - min 60ish max 250 /tick Protoflame adept 3 - min 50 ish max 250 /hit Frostshield Master 1 - min 637 max 779, adept 3 is 558 - 681, adept 1 is 478 - 584 Icebound gift adept 1 min 163 - 199 with 48% slow Fiery Surge adept 1 min 30 max 37 Blazing Grandeur adept 1 min 36 max 44 Augmentation adept 3 +306 power +549 cold + 686 heat, Augmentation adept 1 +262 power +470 cold + 588 heat Truss adept 3 slow is 55% adept 1 is 49% Numbing cold adept 3 slow is 105% adept 1 is 90% (that extra 15% is HUGE!) Ring of Ice adept 3 slow is 57% adept 1 is 49%