Test Update Notes: Thursday Jun 22, 2023

Discussion in 'Test Server Forum' started by Bunji, Jun 22, 2023.

  1. Bunji Developer

    This update is still in progress as of this posting:

    USER INTERFACE
    • There is now an option in the hardware tab of options to set the preferred CPU core index the game client should be run on. This will allow Big.Little core systems to run the game client on the desired core based on the selection.

    ITEMIZATION

    • The following items found in Empire of Antiquity content have been improved from Fabled to Mythical:
      • Blocker of the Boundless Titan
      • Dirk of Death's Throes
      • Firebolt Arcbolt
      • Firebolt Arcbow
      • Poacher's Punch
      • Pouch of Featherquill Spines
      • Staff of Death's Throes
      • The Sultan's Cross of Illusions
      • The Sultan's Shortbow of Illusions
      • Wall of the Boundless Titan
      • Enraptured Maul of the Standing Storm
      • Enraptured Dagger of the Standing Storm
      • Enraptured Cleaver of the Standing Storm
      • Enraptured Staff of the Standing Storm
      • Enraptured Spear of the Standing Storm
      • Enraptured Glaive of the Standing Storm
      • Enraptured Bow of the Standing Storm
      • Enraptured Buckler of the Standing Storm
      • Enraptured Crossbow of the Standing Storm
      • Enraptured Wraps of the Standing Storm
      • Enraptured Focus of the Standing Storm
      • Enraptured Pouch of the Standing Storm
      • Enraptured Greatshield of the Standing Storm
      • Enraptured Wand of the Standing Storm
      • Enraptured Maul of the Boundless Gulf
      • Enraptured Dagger of the Boundless Gulf
      • Enraptured Cleaver of the Boundless Gulf
      • Enraptured Staff of the Boundless Gulf
      • Enraptured Spear of the Boundless Gulf
      • Enraptured Glaive of the Boundless Gulf
      • Enraptured Bow of the Boundless Gulf
      • Enraptured Buckler of the Boundless Gulf
      • Enraptured Crossbow of the Boundless Gulf
      • Enraptured Wraps of the Boundless Gulf
      • Enraptured Focus of the Boundless Gulf
      • Enraptured Pouch of the Boundless Gulf
      • Enraptured Greatshield of the Boundless Gulf
      • Enraptured Wand of the Boundless Gulf
      • Enraptured Maul of the Hunt
      • Enraptured Dagger of the Hunt
      • Enraptured Cleaver of the Hunt
      • Enraptured Staff of the Hunt
      • Enraptured Spear of the Hunt
      • Enraptured Glaive of the Hunt
      • Enraptured Bow of the Hunt
      • Enraptured Buckler of the Hunt
      • Enraptured Crossbow of the Hunt
      • Enraptured Wraps of the Hunt
      • Enraptured Focus of the Hunt
      • Enraptured Pouch of the Hunt
      • Enraptured Greatshield of the Hunt
      • Enraptured Wand of the Hunt
    • A number of items from Renewal of Ro content and Empires of Antiquity content have had their item tiers improved.
    • Brooch of the Angler - Item name is now spelled correctly.
    • Refreshed Brooch of the Angler - Item name is now spelled correctly.
    • Corrected an issue causing mentored characters in Live Event dungeons to sometimes receive an empty chest
    • Cloak of the Meanderer - Description typo fixed.
    • Cloak of the Compendious - Description typo fixed.
    • Repaired the repair function so that it will now repair repairable plumes.

    QUESTS
    • The Gatecaller's Key will no longer grant experience.

    LIVE EVENTS
    • The Reveler prefix title will now be rewarded upon completion of the Triad of Elements [Solo] collection, Shindig Up Some Parts.
      • If you have already completed the Shindig Up Some Parts collection, you must enter Triad of Elements [Solo] once to be rewarded the Reveler prefix title.

    ZONES AND POPULATION
    • Buried Takish'Hiz: Emergence from Stone [Raid]
      • Entrance from Raj'Dur Plateaus has been changed to only require one (1) player within your party having defeated all bosses within the Takish Badlands raid to enter.
    • Sultan's Mahallah: Daggers Drawn [Raid]
      • Maestro adds in the Stonesong encounter will no longer count toward the total count of adds until after a short time they have been active to allow reacting and add placement.
      • Increased time between when a forgotten Maestro respawns during the Stonesong encounter.
    • Buried Takish'Hiz: Terrene Threshold [All Versions]
      • Heroic Opportunities can be used against captive spirits.
    Beee likes this.
  2. Taled Well-Known Member




    Just out of curiosity - Will this detect the number of the cores on the system, or does it have a preset slider?

    If it is the latter, what does the game do if you pick a core that does not exist?
  3. Bentenn Well-Known Member

    if changing them from fabled to mythical and not adjusting the stats is what you have done, like the last batch, then it does nothing but just kinda of annoy us players.. there is no "Improvement".
  4. Taled Well-Known Member

    These ones are all weapons, so changing their tier actually *does* increase their quality, without changing any of the stats. Weapons hit harder based on their tier automatically. (The damage rating gets a boost based on the tier of the weapon)
  5. Bentenn Well-Known Member

    So increases their auto-attack damage.........
    Taled likes this.
  6. Beee Well-Known Member

    Would be cool if this works :)

    Solves (at least) THIS Thread

    There is a new Option "Hardware" with this Slider
    [IMG]

    It instant changes the CPU (without apply) and does not go back to the previous setting on cancel
    Every slider above the maximum existing CPU goes to maximum CPU

    It seems to work - except applying on OK instead on moving the slider :)
  7. Beee Well-Known Member

    EQ2 uses the maximum in this case - seems to work fine
    Taled likes this.
  8. Beee Well-Known Member

    Works now correct - would love to see this soon on live :)
    Taled likes this.
  9. Shunio Member

    how much performance gain do you get?
  10. Beee Well-Known Member

    on an high end Intel chip like 12900 or 13900 (with all cores active) you loose at the moment 50% framerates because EQ2 uses the power save cores. This can be avoided by disabling the E-Cores in bios.. but overall it slows down your computer doing this-

    From an old post:
    Here for the devs again a test of EQ2 in Karuupa Jungle
    Effency Core active (EQ2 running on 100% core #15): 130 FPS
    Performance Core only (EQ2 on hyperthreading 48% core #7): 240 FPS