Top-tier plate gauntlets from the previous expansion: http://u.eq2wire.com/item/index/420354616 (Presumably) top-tier plate gauntlets from the current expansion: http://u.eq2wire.com/item/index/491962150 Base mitigation increase: 896 - 822 = 74 vs Top-tier leather gloves from the previous expansion: http://u.eq2wire.com/item/index/2375983899 (Presumably) top-tier leather gloves from the current expansion: http://u.eq2wire.com/item/index/4284731391 Base mitigation increase: 729 - 555 = 174 I believe the discrepancy exists with regards to all tiers and slots of plate gear in the current expansion. Devs: Please fix.
I reported this right when the Xpac came out and was told by some of our forum buddies that "plate tanks don't need more mitigation compared to the other classes and we have enough"
Not a bug. Look at the difference between cloth gloves. Last expac: http://u.eq2wire.com/item/index/2144851572 This expac: http://u.eq2wire.com/item/index/2027214647 680 - 336 = 344 The mages actually gained more mit on the gloves then we even had on the gloves last expansion. The reason is that non-plate classes needed to have more physical mit all around to survive the changes in mit / resists / pulse AEs on every named.
What pulsing physical AE's? There aren't any that I've noticed, certainly not on raids. And no matter what, you can't give monks, who have long been the best tanks, a 31% boost in mitigation when you give all other tanks merely 9% without skewing tank balance to an even more ridiculous degree. At any rate, I'm convince it's a bug.
I'm happy to see mitigation levels closing, since plates have been able to avoid as well as brawlers for a long time.
Unfortunately this is no longer true and it is incredibly hard to get anywhere near the old avoidance levels as a plate tank.
If you're referring to Uncontested Block, guardians were effectively tied with monks last expansion, assuming the guardians in question were using the mythical shield from two expansions ago. This expansion, conversely, we're way behind brawlers simply because the shields we have access to aren't even close to mythical Protection levels. That's neither here nor there, though; monks really don't use their Uncontested Block very often. It's all about those 100% avoidance temps in their rotation.
as an SK... I would kill for even 1/4 of the brawler temps as we don't even have a full compliment of temps anymore with Divine Aura being completely useless (everything that you need to temp hits harder than Divine Aura can handle).
Plus, those single-shot curses that seem to be a part of more than half the raid fights this expansion don't have a cast bar and can't be accurately timed, so it's a crap shoot anyway. Why did they decide against mob cast bars again? It simply turns tanking into more dumb luck than skill, unless you're one of those lucky few classes that are able to maintain a perfect anti-arcane temp rotation.
Not sure why plate tanks did not see similar gains in armor mitigation as other classes since the cap on mitigation is 35k and the highest numbers I've seen on my character with temps etc is about 25-26k for a very short duration.
Probably for the same reason we're not all running around with 300k resists. They want the cap to remain true for more than one expansion.
Still no reason for a blanket stealth-nerf of plate tank survivability, especially when, at least in a raid context, monks have long been the strongest tank in the game. Time and again, it baffles the mind how the devs can be so out of touch with the actual game. Seriously, they buffed monk relative survivability even more this expansion when what it was in sore need of was a hefty nerf (specifically, the reuse or duration of their avoidance temps). Crazy.
I feel quite naked with my little mouzerker... close to 15k miti now... part blue, part green, part old stuff part crafted. this is a lot less then before AoM. I think I lost 3k miti right now. But there is still room to improve.
Exactly. Monks are able to opt for exclusively the Mitigation% armor and still sit at 70% Uncontested Block without temps while plate tanks have to go for Block% armor in at least half the slots plus all the jewelry and adornments we can get in order to push our Uncontested Block to 65%+ (raid-buffed with temps).