Discussion in 'Fighters' started by Twofeets, Feb 17, 2020.
I was saying the opposite. AB, WDB, WDB overcap etc are very useful.
Oh I thought you said you wanted ability mod on your jewelry so you could reforge that stat into something else.
That's why we need gear with as much AB as possible, don't we? It is very useful indeed although in a slightly twisted way.
I think there is some misunderstanding here
Yes we want gear with AB on it so we can reforge to other stats like DPS mod or MA etc
Ok thanks!!! I think i understand now - sorry I was confusing that! Appreciate everyone's info on here - great post.
I'm seeing in some other threads and checking builds a mix of having 2k vs 3k of MA. With my current gear running the reforge numbers, if I get 3k MA I can get just over 4k DPS.
Or I can scale back to 2k MA and have just enough for 5k DPS.
Which would you recommend? 3K MA / 4K DPS or 2K MA / 5K DPS?
I wouldn't invest in ma if u can't get 3k and 5k DPS min I would start with DPS get it as high as you can u can always reforge when u have got all the appropriate gear
Also get a conji in your groups 40k extra mitigation is fun
Thanks Drona, respec'd last night and went from 1.5B dps in solo to about 3.80ishB dps in defensive.....this is really helpful. I mostly solo, and don't feel im geared up enough to do heroics, or raid. I feel i am a little closer now.
My question though, is how come there is such a huge difference between everyone else's WDB and mine? its not something i can reforge, and its not found on a lot of items.... is it really that important?
I have about 250 WDB solo. There was rune from last years summer event which gives 100 and the rest comes from collecting gear with WDB.
WDB is important but it will come with gear. You now have the correct AA and Empyral Rune of Expedience which will proc 100 WDB so when in combat you should see 300 to 400 WDB.
Got it - thanks again!
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