Before you laugh, I've seen a paladin on my server do AMAZING dps. Unfortunately, his spec is not public. Considering our attacks are split between divine and physical damage, what are your recommendations? Tonight I decided to try out a 2h instead of my normal 'tank spec' 1h and shield just to see if there was a difference. Even with a 2h fabled weapon, crushing was only 1% of my total DPS. Is it worth going more DPS/weapon mod? or with todays game should I stick with more potency, CB, and ability mod? How does the math work out?