Necromancer Spell List (img heavy)

Discussion in 'Necromancer' started by ARCHIVED-Romka, Oct 25, 2005.

  1. ARCHIVED-Romka Guest

    All screens were made with capped INT (so damage from effects is max possible).
    Low tier (T1-T6) spells that don't have upgrades and/or scales with your level:



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    All Master's Strikes have same damage effect/casting time/recast time etc, just different target type.
    Doesn't proc Lich. Scales with your level, screen was made at 70lvl.

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    SPS spell, you can purchase it from vendor when reach enough faction with splitpaw gnolls.
    Usefull against disease immune mobs and as extra HO trigger.
    Doesn't proc Lich. Scales with your level, screen was made at 70lvl.

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    BLC spell, you can ask 35+ Sage to make you app4/ad3 version, m1 version doesnt exist.
    Usefull against disease immune mobs and as extra DoT.
    Doesn't proc Lich. Doesnt scale with your level.

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    This spell doesnt have upgrade in T7 and doesnt have m1 version. Lame SOE.

    DoS "ancient" spells:

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    Temporary (1 cast) spells granted by Drawing of Souls:


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    T7 spells:

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    Scout pet stats (unbuffed) and look:

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    Spells that scout pet uses:

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    Mage pet stats (unbuffed) and look:

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    Spells that mage pet uses:

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    KoS spell.

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    Tank pet stats (unbuffed) and look:

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    Spells that tank pet uses:

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    Amnepoh @ Runnyeye, Deathcaster of Xanadu.

    Message Edited by Romka on 08-19-2006 02:41 AM
  2. ARCHIVED-MrGrimm999 Guest

    Awesome I think that a lot of people needed to see this.
  3. ARCHIVED-Named88 Guest

  4. ARCHIVED-Jfire1414 Guest

    Great post...I really like it...it has it all mapped out by level and not spread everywhere.
    Thanks alot
    45th Necromancer
    Everfrost Server
  5. ARCHIVED-XBrit Guest

    Beautiful post! Sticky please!
  6. ARCHIVED-keikomon Guest

    YummY! Thanks for the list :p

    Kikko
  7. ARCHIVED-Raijinn Guest

    Stickied for the Necro community!
  8. ARCHIVED-Eirgorn Guest

    Many thanks for the post Romka!!! And thanks for the sticky Raijinn
  9. ARCHIVED-Tzenn_ Guest

    Safe to assume that these numbers are at max int for a lvl 60?
  10. ARCHIVED-Named88 Guest

    They are. ( he said it at the top ) :p
  11. ARCHIVED-Crylon Guest

    may i ask what the INT cap is for a lvl 60 necro?
  12. ARCHIVED-Handlebars Guest

    Level cap for stats is 7 times your level. So a level 60 necromancer will have their INT and therefore their damage bonus capped at 420.
  13. ARCHIVED-Romka Guest

    Actually it doesnt work. Yea, I know... there was note in patch message that "lalala cap is lvl x 7", but it isnt correct! I can make 429 INT selfbuffed, and it still not capped. These screens I was making with ~540 INT (asked fury to group with me =). Anyhow, I'll play with int when i have time and find it out.
  14. ARCHIVED-El Chupacabras Guest

    Level * 7 + 20 = intelligence cap I believe.
  15. ARCHIVED-XBrit Guest

    That's my understanding too. I haven't tested it to the exact 1 INT, but it's definitely a bit more than 7 * level.
  16. ARCHIVED-lancekortesoja Guest

    you might wanna update your site... *wink wink*
  17. ARCHIVED-MrGrimm999 Guest

    I can confirm that it is not 7 times you level at 60. But I might have an answer why, I was thinking about why it would not cap out at 420 int and maybe it has something to do with prismatics, that +3 to disruption may alter the bonus cap. I have never tried seeing how much damage I do with over 420 int without a prismatic on, so maybe it is 7 times your level. But with a prismatic on I have had 430 int and my damage was not capped.
  18. ARCHIVED-XBrit Guest

    No, the INT cap is completely unaffected by casting skills.
  19. ARCHIVED-MrGrimm999 Guest

    Well it looks like the cap is around 440 then, because at 436 int Siphon Life did around 8 points less than the max damage.
  20. ARCHIVED-Romka Guest

    It seems that formula [(level x 7) + 20] is correct.