Elanjar, I really don't see why berserkers NEED personal DPS. You can be an offensive tank without beating every other class on the parse. Sure, you could use a DPS boost.. but nobody picks a tank up to do DPS. Utility is what brings a tank to raids. You could easily be the most offensive tank in the game with the right group buffs and ZERO improvement to your current dps. The mitigation tanking thing would work fine. Right now, the most damage any tank will take is the damage from adds immediately after they spawn. Main tanking is nothing but frontal AOE and deathtouch spike damage. However, while the damage output might not seem much different, the damage proc on hit that most of the big mobs have further increases their spike damage. There is a happy medium to be had between mitigating adds really well and mitigating the named enough that, in a pinch, you could tank it. Even if that happy medium is a 10s temp buff every 45s to a minute that grants you the physical damage reduction. Then it would be up for every set of adds, for nearly their entire life span, but still only function 20% of the time on a named. As for your shield concern.. there's a reason you have higher auto attack multipliers than we do. I can't even dual wield. Hell, I can't even equip a 2 hander without my class being basically neutered. We're so reliant on sword/board that our incoming damage is basically doubled or worse when we even get disarmed. Post some parses next time you raid, so I can compare them directly. Netty, Okay.