Ok. Bag 1, 3, 4, 5, 6 set to skip. Bag 2 set to armor, attuned items, collections, equipment, harvests, weapons (misc items in it but item: \aITEM -361808857 -1638352929 0 0 0:Sphere of the Animating Mind\/a (charm (optional)) is forced into overflow. (checked other random items and it appears that everything Charm (optional) can overflow like this.
Ok, just did sort bags using button on persona window which is default ui. Bag 1 = skip bag, contents not for sale Bag 2 = "............................................... " Bag 3 = "................................................ " Bag 4 = Armor, Bauble, Equipment, House items, Misc, Poison, Potions and weapons Bag 5 = Collections, Harvest and Quest Bag 6 = Quest After pressing sort button, First 3 bags did not get touched. No contents were sorted/moved.. Bag 4 has Surveyor's Whisper Bracelet; Legendary Winged Sentinel; Shapechanges caster into an a toxulian winged sentinel Blueprint: Wormhole Generator (Odus) Clockwonky Toy Gnome Emberstrike IX (Expert) Green Gifty Box Snipe VIII (Expert) Void Orders; Treasured War Rune: Torrent of Toxins; Fabled Personal Notes of Lorekeeper Solstrin; house item Statue of Queen Antonia Bayle Bag 5 has a damaged relic; Mastercrafted, offers the quest "shadows of the betrayed" A White Dragon Scale; offers the quest Around their necks Call to Frostfell Fanatics Ether bat meat Protective Fragment; required by the quest "flickering adornments for the guard" a fractured piece of stone amethyst effulgent coal effulgent filament effulgent kindling effulgent material effulgent sandpaper ethereal filament ethereal sandpaper iridium cluster rhenium ore basic coal Bag 6 Empty.. no items in it. Items that went into Overflow Crystallized Essence of the Predator; green adornment Orb of Ethereal Vitality; green adornment Earring of Sundering; treasured, has white adornment in it, +171 health Only ran sort bags one time as I don't know if you have recopied my toon for testing again or not. Eshaac
Copy again, you say? Done! Okay, just ran the sort test with your exact specifications and these correctly sorted to bag 4 instead of going into the Overflow. I'm hoping that means that the latest code changes corrected that issue. I guess we'll find out when Test gets updated again
Ok, just did sort bags using button on persona window which is default ui. Bag 1 = skip bag, contents not for sale Bag 2 = "............................................... " Bag 3 = "................................................ " Bag 4 = Armor, Bauble, Jewelry, House items, Misc, Poison, Potions and weapons Bag 5 = Collections, Harvest and Quest Bag 6 = Quest After pressing sort button, First 3 bags did not get touched. No contents were sorted/moved.. Bag 4 Earring of Sundering Surveyor's Whisper Bracelet Winged Sentinel Amber Amulet Blueprint: Wormhole Generator (Odus) Clockwonky Toy Gnome Emberstrike IX (Expert) Green Gifty Box Snipe VIII (Expert) Spider (Coercer) "treasured; dungeon maker item" Void Orders War Rune: Torrent of Toxins Personal Notes of Lorekeeper Solstrin Statue of Queen Antonia Bayle Crystallized Essence of the Predator "Green Adornment" Orb of Ethereal Vitality "Green Adornment" Bag 5 a damaged relic A White Dragon Scale Call to Frostfell Fanatics Ether bat meat Protective Fragment a fractured piece of stone amethyst effulgent coal effulgent filament effulgent kindling effulgent material effulgent sandpaper ethereal filament ethereal sandpaper iridium cluster rhenium ore tungsten ore basic coal sands of ak'anon whispers of the guktan Bag 6 empty Nothing went into Overflow... Ran test again this time I deselected Jewelry from bag 4 and Selected Jewelry on bag 5.. The Jewelry that was in bag 4 went to bag 5. All other contents stayed where they were.. Looks like everything is working as intended... Eshaac p,s, One other thing, seems sometimes I have to do my bag sorting selections a couple times before they actually take affect. ie.. hit the accept button 2 or 3 times before selections stay..
The selections are actually being saved successfully, the issue is that it's not invalidating the old information that the client has and pulling down the new info. I'll work on getting that corrected, since it's just an annoying display issue
Right. I'll try and fix that at the same time that I fix the issue with the bag options window not updating.
I was hoping along with this new bag UI, that I could designate a bag(s) for my harvesting. I see its only for sorting after the fact. I set 5 my bags to not accept Harvest and one bag ONLY to accept harvests. I found that no matter the order of my bags, the harvest items I gather, go into the first available slot. I suspect that's for anything you loot, gather, etc. It will drop into first available slot and you have to use the sort function later to find it. I suppose its not feasible to do it any other way, because if your bags have something unchecked, you may not get the item you're crafting, gathering or looting if any bag / container isn't set to accept that item.
Nope, this doesn't affect picking up items. I COULD work that into the system at some point, since we definitely have some code in there that checks if a bag prefers an item (such as harvest bags automatically taking harvests you pick up). I won't be able to do it today, but I'll write it down as a cool idea and see if I can get it done when I have the time.
Any idea when this feature may go live? I can't wait for this functionality. I'm a neat freak at heart.
Ok, after testing the new options for looting/sorting I can find nothing wrong. I removed items from banks, depots, kills and nods all went where they were supposed too. All items looted/harvested went to correct bags. Sorting works as well. As far as I can tell all is working as intended.. Awesome work Terrogaunt!! Eshaac
hope they get all the bugs out first tried yesterday and came up with them taking a harvestible out of my wantia bag which is set to keep harvestibles
Good call. I'll be sure to double check the functionality with specialty bags and see what sort of bugs I can find and stomp out with them. Thanks for the heads up.
The only thing I don't like about this is you didn't get it done before I upgraded all my bags/boxes to 48 slotters. lol
Uh oh Terrogaunt, looks like there was a miscommunication about this somewhere along the lines... Better get to work or tell Holly you need some help...
I already handled it, check the Test update notes. Specifically, the one from the 5th: http://forums.station.sony.com/eq2/index.php?threads/test-update-notes-tuesday-february-5-2013.3929/
Could you make a /savebagoptions and /loadbagoptions command set, for loading bag settings on alts? Or just add them into the uisettings file?
I don't think that'd work, because the bag options are saved on the individual bag, not the inventory slot. The settings you make on a particular bag stay with that bag even if you move it elsewhere - it may even stay with it if you move the bag to another character. Which also means if you replace a bag with another one, you will have to set the options on the new bag - they won't carry over automatically. Now, if there's a way to get this coding to work by slot instead of by bag ID...