I was thinking of making a enchanter to make plat on the starting server what do u think what clase is better to make fast money ?
To answer some of your questions. 1) Enchanters will be alright for making money if you want to invest in Tradeskills right away, you can dump all your money into that and make some back selling the enchanted versions of certain jewelry to other players. 2) No bazaar when the server opens. Not until Luclin. Most likely you will need to sit in the Commonlands Tunnel, and use /auc or join the server auction channel to sell your wares by yourself.
I would say it depends. I'd imagine porters will have the best opportunity to make money by not killing. The ability to carry more (high str) may be another option... dependent on $$ bags. Druid route may be able to utilize PL later on... not to mention you could PL yourself if you can box and don'tultimately want to play druid. Mages are typically easy to farm with, but any spell class has the downside of buying spells. Enchanter is probably going to be more expensive but I guess it depends on players willingness to pay for buffs early on if you can earn it back.
One of the best money making class will be the ranger. Get your tracking up to 200 sit around in south karana. Farm quillmane. It sells extremely well for mage epic and everyone needs levitate regardless.
The best tradeskill to do will be jewelry and pottery. Resist gear and the diety range slots are the big money maker for a while.
Necro will make the most money. With feign death you are able to train people until they leave the good cash camps then you can take over.
fastest money would probably be selling desirable drops on a current server for Krono and selling the Krono on said new server. 2nd fastest would be farming the desirable early drops on said new server that people are willing to pay Krono for. Note... you could use the Krono from the first suggestion to buy the early drops others are selling and then resell them for more... If you are slightly more patient, you can make money sitting on Krono paid for in earned on the server trading when the price is "A" and not sell them until the price is at least "A x 2" which isn't actually that long. All of this is like real estate speculation: know the market, know when to get out, and have some luck. Otherwise you can lose (especially the more risky reselling/speculation you do). I personally couldn't be bothered to do any of this as I level slow and have more fun doing things like quests with minimal rewards... Or just roll a class that can farm hill giants or city guards.
make banded armor farm quillmane or better yet farm Efreeti Lord Djarn in Sol B. You should have little to no competition....