One should not be punished because of an unpopular game, or lack of participation. It's unheard of in the online gaming industry for an individual to have multiple computers and subscriptions to participate in the game, yet somehow Daybreak Gaming has managed to attract a player base that has accepted it. While I don't have the actual statistics, everyone I know keeps two to six active accounts. I knew of some people who have sixteen active accounts. Monthly upkeep on accounts for people I know range from $30- $90 dollars average. If this type of play style is going to be necessary for competition then, why not reduce the cost of a subscription, to a realistic value of $2.50 per month. Also since almost everyone is paying for multiple accounts you should include an interface within the game to control your "team" on one computer. I hope that the developers can come up with a model that is more realistic for today's MMO player. As a side note, I am well aware that many accounts are funded within the game. That does not devalue the tangible value of Krono on the open market.