Test Update 12/13/2023 - Discussion

Discussion in 'Test Update Notes and Bug Roundup' started by EQ Dev, Dec 13, 2023.

  1. EQ Dev Developer

    Test is being updated today with our current Live build. Everything should match Live, with some additional DX11 fixes implemented.

    *** Miscellaneous ***

    Fixed several DirectX 11 issues:

    - Fixed a crash on application exit.
    - Fixed the "X" end-point that's drawn when finding a path in the map window.
    - Fixed the black rendering of post effects spells where bloom lighting was disabled.
    - Improved D3D device reset logic.
    - Improved the handling of display mode aspect ratios that are close to native resolution.
    - Improved the performance of texture loading.
    - Fixed rendering jitter at the distant horizon
    - Fixed a D3D device reset crash
    - Fixed the rendering of items with post effects

    - The EverQuest Team
    Hobs likes this.