It's almost like no one on the dev team plays a monk. I'm not sure how they don't get this yet. 1 - Monks have a dragon punch ABILITY (like tiger claw, flying kick , kick, etc). 2 - Monks have an AA that makes our dragon punch ability have a knockback. 3 - Monks got a new DISCIPLINE in TDS called Dragon's Balance that lets us proc a higher dmg dragon punch ABILITY during the disc. This is in turn causing knockback because of item number 2. Instead of fixing the discipline you guys are removing our AA in item number 2. WHY? Can a dev please respond to this and explain why we're losing more stuff instead of just fixing the disc you gave us?