Plain and simple rare spawns are SIGNIFICANTLY more rare on Vaniki.. Paired with the fact that Rare Mobs no longer appear on new Pick pops....its morbid. Something is wrong. AT this pace, it would be impossible for a guild to key for some of these zones/areas before we out level them.
Spent hours never seeing a rare yet other servers you would have seen 4 or 5. Something is broken on vaniki
LOL i found the same issue in a few zones. Crushbone, City of Mist, and Sebilis to name 3 that i usually see a lot more.
You did go from Mischief/Thornblade where there’s 50% bonus rates to Vaniki with no such bonus. Could that be contributing to the perception?
On every TLP, I have regularly camped AC in OOT. On Vaniki, we went 7 hours without seeing a single AC, while clearing the whole island. I have never had it take more than 2 hours on any server. Today we spent the entire day in Ssra farming emp keys and didn't see a Commander until the 8 hour mark. Every groupable named I've had issues with on this server. Something is very wrong.
never had this big of a problem on any tlp. complete clear of com 1 & 2 in ssra for 4 hours and not 1 has spawned. huge problems with rare spawn rates. PLS FIX
Yeah this is the same issue we have been posting about since day 2 without response. Gimblox not spawning for 11 hours. Ancient Cyclops not spawning for 7 or 9 hours at a time despite the entire island being kept clear. Guilds of 70-80 people trying to farm key pieces for 6 hours and only seeing 1 key mob. Earlier in the day, it had been farmed by 3-4 groups for 5+ hours and never saw a single spawn. It's not like it's players whining to whine. Years and years, server after server. Every experienced player can tell this is significantly broken
I have played lots of TLPs and these times all seem about right. Last TLP took me 10 hours straight to get a commander spawn. Its RNG.
Then you were doing it wrong. Never, ever, has a raid force of 80 keeping all of the spawn points down only seen one Comm of any variant in 6 hours. Ever. Any TLP.
I think this was why everyone was waiting to see if the server was broken or perceptions were wrong. Our guild has noticed below norms from the "hard mode" spawn rate TLPs also.
This is about actually normal spawn rate. Mischief was elevated spawn rates. Aradune was a full guild effort holding 3 to 5 different picks for about 30 hours to try and get like 40 to 50 keys. It is by far the hardest part of the VT keying process. It is definitely not bugged by math you provided. 4 comms every 8 hours gets you say 10 rings/idols per 24 hours since its not a guaranteed drop. Do that over say 4 picks thats 40 keys in 24 hours. Go another 6 hours in multiple picks and you end up around 50. RNG could be a little higher or a little lower. Confirmed, not a bug. Math doesn't lie. Psst. not everyone needs a key to loot a rift.