Ranged Accuracy

Discussion in 'Hybrid' started by Bewts, Feb 20, 2017.

  1. Bewts Augur

    With the changes to the UI, we've seen "improvements" on obtaining information regarding attack values and accuracy used by the damage calculation.

    That being said, something that was left out of the UI update was seeing values for ranged attack values and ranged accuracy values.

    In example, Eagle Eye which grants 40% improved accuracy on ranged attacks does nothing to change the displayed UI (as it is presumably only melee amounts and not ranged).

    This being said, can anyone shed some light besides "more is better" regarding +Atk, +Accuracy and +Archery focuses and how they impact ranger dps?

    Note, this is inquiry is TLP-centric in the Luclin / PoP era currently.
  2. roth Augur

    Actually, the listed ATK (and its Accy counterpart) are for the Main Hand ONLY. This should be rather obvious if you are considering a weapon with a lower skill level than another (say, 1hs is maxed, but 1hb is well under).

    Unfortunately, there is no way that I know of to get the game to display the various Attack/Accuracy values. There should be at least 4 : Main Hand, Off Hand, Ranged, Skill. That last one would cover various skill attacks, such as Slam or Bash or Kick or Frenzy. The only one that is ever displayed is the Main Hand.
    Bewts likes this.
  3. mackal Augur

    Main difference with ranged is that mod2 accuracy doesn't affect it.
    Bewts likes this.