currently, she stays up for about an hour when you spawn her. please cut that time in half to 30 minutes. this is an effort to stop guilds from wiping, then rezzing and rebuffing to re engage. please fix this
Guilds wiping, ressing, and rebuffing to reengage. A classic Everquest problem that has never happened before.
He thinks it's an exploit to kill all bees but her, spawn her, wipe, recover and kill her. Clever use of game mechanics.
Since the bees before her in her cycle drop before the mages stand up I'd say umm no. 2400 doubles with the DT and AE is also a problem Classic never had.
The point here is because her regen is awful, so you wipe at 10% and by the time you re engage she's still at 50%.
The whole "despawn when you fail" thing is a mechanic specific to an event. I understand why you would want that. But no.
I don't think wiping, res'ing, and then re-engaging a mob before it regens to 100% is a very fun tactic, but considering bees are up all the time, if someone wants to employ the tactic on this encounter what is the problem?