Pet losing gear and buffs after zoning

Discussion in 'Bug Reports' started by Hegsheoshed, Jan 24, 2024.

  1. Hegsheoshed Augur

    Necro pet is losing gear and buffs after zoning. It takes so long to zone I no longer want to troubleshoot this anymore. Also if you use a pet illusion without targeting the pet you get a familiar in place of the pet in Alt+Y. The pet is still around but has lost all buffs and gear. Yes I have the familiar key ring. Cancel the familiar buff and the pet is still there but then zoning is required to bring the pet back to the player window.
  2. Soulbanshee Augur

    Not exactly. This is a known drawback to anything that shares the pet window, like familiars and escort missions for pet classes. The game does not know how to handle 2 concurrent pets, so "randomly" chooses one. Your pet has not lost anything, its just no longer considered the current pet. Pet classes are unable to have both a regular pet and a familiar up at all. Use the auto leave function on the familiar key ring with pet classes (it works even if you have not purchased the feature) and you will never have a familiar remain up to takeover the pet window.

    Metamorph is working as intended, targeting pet is the only way to apply illusion, the familiar will be summoned in all other cases. Its not a pet illusion, its been a combo familiar/illusion for years because pet class players complained about getting the familiar clickies but being unable to use them.
  3. Hegsheoshed Augur

    I expect you to make excuses because I bet you hate being wrong. It is part of my theory that you are a high level player that does the wizard of oz curtain trick or a dev that tries to distract from getting things fixed that were never broken until something new was done to the game to break it. Here for your edification.

    Up until this Direct X update I never had a problem with the familiar replacing my pet on any of my pet classes. But if I had said only this you would have told me I was mistaken.

    https://forums.daybreakgames.com/eq...e-notes-november-16-2016.236577/#post-3482039

    The relevant bit...
    - Added the Familiar Key Ring feature.
    - - The Familiar Key Ring provides 10 slots for you to store your familiar friends! Familiars can be added or removed from the Key Ring at any time, making it easy to organize the companions you want to have in your pack. In addition to freeing up precious bag space, the Familiar Key Ring also provides you with the ability to apply the stats of one familiar to the appearance of another, giving you more ways to customize your companion in-game.
    - - In addition to this, pet classes that previously had to decide between having a familiar or a combat pet specific to their class can now have BOTH out at the same time!

    Nothing you said makes any sense and usually I find your posts very informative.