Octave Sforzando . . . and Friends (Cobalt Scar)

Discussion in 'Bug Reports' started by Spencer Kane, Aug 9, 2022.

  1. Spencer Kane New Member

    For the last three days there have been a number of critters (sea life) that have taken up residency somewhere between the land and the water by Octave's altar resulting in a number of false agro'ing mobs that are really supposed to be water bound. However they are "somewhere" that results in constant "You can not see your target." messages. They agro regardless of contact or proximity. And then they bring THEIR friends. GM Doex has told me the zone has been reset, but the same mobs (Darkwater Equos, neriad mistresses and neriad maidens) are still in the same places (floating above the water) they were 12 hours ago. Can we please remove these aquatic critters from the shore and place them back in their homes under the sea where they belong?
    Fenthen likes this.
  2. Fenthen aka Rath

    This was something that was brought up in CoV beta, "fixed", re-broken about a dozen times (does anyone remember Sharknado?) and the eventually just changed mobs to not see invis at the tunnel entrance, but never fixed the problem. We, as players, also told them never to make zones with water ever again because they are terrible at designing them and even worse at populating them with NPCs.

    [IMG]

    Cobalt Scar - Siren's Grotto path leads to warping mobs, trains | EverQuest Forums (daybreakgames.com)
    Once again CS is bugged | EverQuest Forums (daybreakgames.com)
    Flying Fishes ok, but flying sharks? | EverQuest Forums (daybreakgames.com)
    Sharknado | EverQuest Forums (daybreakgames.com)


    This won't be fixed, just as the previous reports were never fixed.

  3. Raccoo Augur

    An easier fix might be reducing the agro range on the mobs that frequently have this problem, or at least their social agro range.