New pets are weaker than the old pets??

Discussion in 'The Veterans' Lounge' started by Gadakk, Nov 3, 2014.

  1. Gadakk New Member

    So... as guessed already the pet nerfs wasnt over yet, but to make the new pets worse than the old ones?
    The lvl 97 necro pet with the 97 buff takes 8400dps on a yellow parrot on brothers island. The 102 pet with the 102 buff takes 9500dps.

    I use farmers trinket with focus valid until lvl 110.
  2. Kreacher Augur

    I know right?!

    You'd almost think that this game had variables.
  3. Hayzeus Augur

    Help me out here because it's Monday so I'm brain dead...

    You're saying that a 97 pet will die to incoming 8400dps while the 102 pet will die to incoming 9500dps? That makes me think that the 102 pet is stronger than the 97 pet (or at least has a higher HP pool). It may be stronger on a declining percentage from one expansion to the next, but the way I read your numbers is that the 102 pet seems to be taking more damage than the 97 pet, which would seem to contradict your chosen subject title?

    I was one of the people that predicted they would take the opportunity presented by an expansion to make the pets weaker relative to the content they would be fighting against. That way they could make the pets even weaker without it actually being a nerf. I really wouldn't be surprised if they've done what you think that they've done, but I think I'm confused by your post due to lacking information. Your post (even with posted numbers) still feels anecdotal (sp?).
  4. svann Augur

    I think he is saying that the higher level pet takes damage at a higher rate, implying that avoidance and mitigation are less.
  5. Blademaster Elder

    He's just stating the mitigation/avoidance parse, nothing to do with dying but how much damage per second the pet is taking. Would be good to see some solid parse data.

    There would have to be a massive increase to HP pool to offset the spike risk with such a reduction in pet mit/avoid.

    I rarely play pet classes but my heart goes out to those that do.
  6. Laronk Augur

    My guess is small sample size?
    Brohg and Kreacher like this.
  7. Silv Augur

    How long are these parses? Did you try different mobs? Different zones? Also should post the data...
  8. Pwnography Augur

    A parse for the duration of a yellow parrot is... inadequate to say the least. Find me at least an hour of reliable parse data, all things being equal (no fluctuation in buffs, abilities, spells, focii, etc) and give me raw parse data for both. Also, yellow is a term that encompasses multiple level ranges. Do the parrots have a level range? If you're 102, how are you certain you didn't parse one on a 103 parrot and a 104 parrot? I don't know if they fluctuate at all, but that should probably be explained. You need a large enough sample size of hits to lower the confidence interval range. I can guarantee if you put all your data into a program like MiniTab right now, you'd see the intervals are too wide to make any determination.

    The test server has the ability to spawn mobs to achieve this very purpose, although I don't know if they've added higher levels yet with the new expansion.
    Silv likes this.
  9. Sancus Augur

    I think without more details it's hard to conclude anything. I don't have a high level necro, but I have a number of parses I took from beta (all around 30 minutes long) for Magician pets. Pets should follow this trend as far as increases go. These are not all the same mobs; I took them at various time throughout beta. I put in a line of "--------New Mob------" when I switched mobs:

    *LEVEL 100* Shard of Earth (EM 16):
    NPC DPS: 6493
    Jabarn (Denglalgon) - vs - A twisted treespirit
    Real Hits: 3230/4318 - 74.8%
    2298: 1586/3230 - 49.1%
    2874: 104/3230 - 3.22%
    3450: 126/3230 - 3.9%
    --------
    13242: 23/3230 - 0.71%

    New Shard of Earth (EM 16):
    NPC DPS: 6301
    Zabekn (Denglalgon) - vs - A twisted treespirit
    Real Hits: 3490/4679 - 74.59%
    2298: 1775/3490 - 50.86%
    2874: 136/3490 - 3.9%
    3450: 123/3490 - 3.52%
    --------
    13242: 7/3490 - 0.2%

    ----------New Mob---------

    Convocation of Earth (EM 15):
    NPC DPS: 6054
    Zeker (Sancus) - vs - A twisted treespirit
    Real Hits: 2423/3294 - 73.56%
    2298: 1272/2423 - 52.5%
    2874: 95/2423 - 3.92%
    3450: 86/2423 - 3.55%
    -----------
    13242: 3/2423 - 0.12%

    Convocation of Earth (EM 20):
    NPC DPS: 6171
    Kebab (Sancus) - vs - A twisted treespirit
    Real Hits: 2436/3231 - 75.39%
    2298: 1295/2436 - 53.16%
    2874: 68/2436 - 2.79%
    3450: 87/2436 - 3.57%
    -----------
    13242: 5/2436 - 0.21%

    Convocation of Earth (EM 21):
    NPC DPS: 6035
    Gonarn (Sancus) - vs - A twisted treespirit
    Real Hits: 2455/3290 - 74.62%
    2298: 1329/2455 - 54.13%
    2874: 90/2455 - 3.67%
    3450: 75/2455 - 3.05%
    -----------
    13242: 3/2455 - 0.12%

    ----------New Mob-----------

    New Shard of Air:
    NPC DPS: 6596
    Karann (Sancus) - vs - A twisted treespirit
    Real Hits: 2452/3303 - 74.24%
    2298: 1174/2452 - 47.88%
    2874: 73/2452 - 2.98%
    3450: 91/2452 - 3.71%
    --------
    13244: 15/2452 - 0.61%

    *LEVEL 100* Shard of Air:
    NPC DPS: 6734
    Janab (Sancus) - vs - A twisted treespirit
    Real Hits: 2458/3299 - 74.51%
    2298: 1140/2458 - 46.38%
    2874: 112/2458 - 4.56%
    3450: 78/2458 - 3.17%
    --------
    13244: 18/2458 - 0.73%

    Now based on the DI spread being identical, that should be the same mob in all parses (but I can't guarantee it). The "New Shard of ____" parses were taken in beta after the new pet models were put in, but before spells were renamed. If any more info is desired on these parses, I'm happy to provide it.

    The buffs admittedly did vary between sets of parses. TBH I didn't check whether the merc was casting Cert or Surety (sp?), but whichever was cast it is consistent within that set of parses. It should be noted that I used AAs and Burnout from the same expansion as the pet, so the difference between the RoF pets and the TDS pets does include both the pet difference itself, the AA difference, and the difference in Burnout. All buffs were Rk 2s.

    Necro pets could admittedly be different, but my educated guess is that they didn't play with pet AC/Avoidance much at all.
  10. Gadakk New Member

    Well Sorry for the very lacking first post. I do realize it was both short, lacking information and badly worded. English is not my native language so….

    This is not meant as another “my jboots is slower” thread but a concern regarding something I experience ingame.

    I have been doing progression and decided to go to Neriak with the single purpose of dinging 102 so I could get the new tank pet before going back to progression.
    After scribing the new pet and using it for a few days it became clear to me that something was wrong. It would die much more easily and die to something I usually had no problem killing. I started changing pets around on the different mobs I encountered and the picture was the same no matter what I fought, the new pet took more damage. These were all just parses during normal fights, so lots of variables there.

    The parses I posted about yesterday was, as said on a yellow parrot on brother island. I don’t know whether it was 103 or 104 but it was the same parrot. I didn’t kill it and had it infront of me the entire time. The parrot had no buffs on it.
    I did 30mins with the 97 pet and 97 haste, fd’ed and summoned another, and then 30mins with the new 102 pet and the 102 haste. The 97 pet took 8400dps and the 102 pet took 9500dps. Before writing this post I did the same again and got almost identical results.

    Yes, some might claim the sample size is to small, but it has to be an extreme run of luck for the 97 pet to keep parsing so much better. Specially when they are not supposed only to be equal, but the 102 should be better, even if its just the 2-3% spells has increased with TDS.

    I am not writing this to get xx class nerfed or advocate to get better pets. I write this because I experience the 102 pet to be worse than the 97 pet.
  11. Sancus Augur

    Thanks for the extra info. That definitely sounds like a problem, the parses are long enough that the difference shouldn't be that big... Do you have the DI spread/avoidance, by any chance? I'd be curious whether AC or avoidance had changed, and by how much.

    Also, just to cover bases, neither pet had mage gear, correct? How about merc vie?
  12. Gadakk New Member

    I dont have the DI spread/avoidance, I can offcourse get that. I was hoping though, that someone else had experienced the problem.

    And neither pet had any buffs or gear except the haste buff. I might run it again without the haste spell after work tomorrow.
  13. BeenPlayingSinceBeta New Member

    Testing mage and necro pets I can confirm new pets are weaker than old ones. No idea on beastlord pets.

    Usually SoE "nerf" a class by letting it fail getting upgrades compareable to the upscaling of content.
    To actually perform downgrades while content is massively upgraded is a pretty heavy nerf.
    I am sure they want to get rid of all kinds of pet tanking. just as they hate kiting and would prefer to remove all of that too.
  14. Sancus Augur

    Do you have the parses you took? I'm seeing the mage pet being equal to previous pets AC-wise, not worse.

    Edit: It isn't that I don't believe you, and I really do want pets to be strong. It's just that there's been too many "my j-boots feel slower" posts in this pet debacle, causing legitimate findings to get ridiculed. If pets did get weaker, it's important to provide evidence so that we don't have to have a long debate about the validity of the claim.