So, I keep trying character classes I never tried before and I am working on a Monk now. I keep getting new skills that seem to overlap and I am wondering how they work. For instance Kick and Round Kick seem to be tied. If I use one I cannot use the other until the cooldown timer runs out. The same for Tiger Claw/Eagle Strike/Dragon Strike. Does it make any sense to keep all of these up as hot buttons, or should I just switch to the most recent as I get them? It seems like a waste of skill ups to keep raising them all if the first is just a lesser version of the following skills.