This thread is for listing keys that you think the devs forgot to add to the /key achievement system. I can only think of one though, but there might be more... Keystone: https://everquest.allakhazam.com/db/item.html?item=86949 from the mission: "fire in the hole" in Brell's Temple: https://everquest.allakhazam.com/db/quest.html?quest=4992
Flawless Indicolite Shard: https://everquest.allakhazam.com/db/item.html?item=52550 from access to the ancient ruins (vegalid mines): https://everquest.allakhazam.com/db/quest.html?quest=3707 Maybe also the "nest teleporters" in Blackfeather Roost...even though there isn't a physical "key"?
I agree and have posted similar Threads for others. I like the KEYS as Achievements idea, but it needs work to make it better. The ones they added includes clear Duplication in my opinion (there was all ready an Achievement that covered the "key,' but they added a new one anyway), there are missing Achievements for quite a few keys and the listed requirement for the Achievement is badly / or poorly worded. However, with that in mind, in reference to your posts: Keystone --> The Achievement (Underfoot -> Missions) Hero of Brell's Temple covers this one. It's where this key is acquired.
There is a tradition for "overlap" between achievements if they are in different categories: An early example would be quests that are both covered by SoD-progression and hero's journey. Having key-achievements mentioned under the category "keys" in addition to their original listing, makes them easier to find imho. Ideally, someone who has mastered all the key achievements should have access to every area in the game(except for places that are only open for the duration of a single quest). There are also what I would call "soft-locks", like the Ashengate Seal: https://everquest.allakhazam.com/db/item.html?item=51994 or Essence of the Dragon: https://everquest.allakhazam.com/db/quest.html?quest=8431 Keying is a "blurred" concept in everquest, and I am not sure where to draw the line....
The Keys Achievements under General are 'mirrored' from the Expansions they apply to. They aren't duplicated, just listed in both places.
Pretty sure this is one which was never keyringable and not on /keys and you must have the key on you to enter that area.
Correct! None of the keys I mentioned was previously keyringable. I think that is the reason why the devs forgot about them. Personally, I hope that the new key-achievement will be more "complete" than the old keyring.
Oh there's a whole bunch of keys that should be keyringable but aren't. Keystone and Vault Key which are both for the same door in Brell's Temple. Jaled Dar's Tomb Key (Dragon Necropolis) The Mark of Justice (Plane of Justice) Clockwork Key (Dragonscale Hills) Key of Flame (Ashengate) Sul Vius Tower Key Flawless Indicolite Shard (Vergalid) Quintessence of the Elements (Plane of Innovation) Sacred Key (in The Hole) multiple keys in Najena and probably more.