The advent of corpse summoners, grave yards, guild portals and instanced zones EQ. When I first started, I created my toon in Qeynos. My friends all started in Freeport. I really liked my name, so instead of making another character, I decided to run from Qeynos to Freeport. It was the scariest and most exhilirated I'd even been in a video game and I died over and over. However I was determined to get to Freeport, and to do it with this toon. Its what got me hooked. Because it was so dangerous, and had real, harsh consequences. At one point I made it to Highpass. The Gnolls got me and I had to start all the way over. There were also other people who saw a level 5 paladin die,and they were sympathetic to my plight that helped me get to Freeport, which was my first experience with random strangers, and their willingness to help. In the grand scheme of things, this was a boring story with no real drama or intrigue, but to me it encompasses what made this game so special, and why no game can ever duplicate the loyalty the EQ inspires in people.