maybe 18 mages or necros. what i would do group 1,warrior,cleric,druid,mage,mage,bard,group 2, warrior,cleric,shammie,necro.necro,enchanter,group 3,paladin.cleric,wizard,necro.necro.necro from classic to luclin.theres a porter in each group,snare,2 slowers,mind candy healing etc.
If you are planning on taking on raid bosses I would go with something like. 4 Warriors (Defensive rotation) 4 Clerics (Limited CH rotation) 4 Monks 3 Bard 1 Bst 1 Sham 1 Enc G1 - 2War, 2 Clr, Brd, Bst G2 - 2War, 2 Clr, Brd, Enc G3 - 4Mnk, Shm, Brd The above offers little utility and classic is vastly different to PoP, but should have a decent chance of taking on raid mobs. A wizard could take the place of a monk for ports and offer solid DPS in Luclin/PoP.