I've noticed that if my /advloot window gets too full, EQ will crash once I interact with the loot in the window. If anyone else has experienced this and have any suggestions to resolve, I'd appreciate a reply. Minor inconvenience, but a convenience I'd like not to have. Thanks in-advance.
I remember seeing an EQ dev post that it is a stale pointer issue that they thought was fixed but ... Option 1 - Don't use advloot Option 2 - Use Advloot but clear it every 5-10 min.
Ah. Sounds like something that's not isolated to my software then. I appreciate the reply. I've been going crazy trying to figure out a resolution.