4 weeks between server reboots is too long

Discussion in 'Time Locked Progression Servers' started by Captain Video, May 9, 2019.

  1. Captain Video Augur

    I'm seeing gradually deteriorating lag conditions on Mangler (significantly more rubber-banding), and I understand about memory leak creep from all the instances and picks. This always gets fixed on server reboot, and the reboot process doesn't take that long (max. 2 hours) when there aren't any patches being applied. So why not schedule a short downtime two weeks after the monthly patch, or two weeks after the hotfix a few days after, giving us back more reasonable server performance until the next monthly patch?? This approach is SOP for pretty much every MMO out there with instanced zones; in fact, weekly server refreshes are more common now than bi-weekly. Is there some logistical difficulty as yet unexplained by the devs?