When placing NPCs (guild banker, teleportation assistant, etc) in the guild hall I am unable to rotate the direction they are facing. Normally CTRL + mouse wheel rotates an item but doesn't do anything when adjusting placement of an NPC. I also tried Shift G to rotate heading 90 degrees but that also did nothing. Is this bugged or am I missing something? Thanks.
Shift Z doesn't change anything it stays in cursor mode. Shift Z still works on regular furniture items though
This sure looks like a bug so gave you a like Tried to reproduce on my guild assistants and once I had clicked "adjust placement" the only thing I could do was Shift E which was supposed to reset heading which it did but turned him facing away from me. Now I cannot get him reset back. He is talking to the wall.
Can't change the direction of parse dummies in personal house either. They can be moved around just can't change their heading. Also can't resize any NPC.
just ran into this issue myself, we are downsizing our guild hall and i thought my buddy was just being goofy and unable to do it. cannot rotate NPCs it appears, or the teleportation pad. can rotate other things just fine
Can’t rotate either, made duplicate post without seeing this. I don’t remember npcs ever being resizable though.
Don't worry about your dup post, I only posted that it was a dup so DW or whoever can either merge yours or get rid of it. Your right, my guild hall NPC have never been sizeable Some of us have a cancel button on postings but most of us don't. Now this has been confirmed any idea when we can see a fix?
If you hail the the NPC, they will turn and face you. You can adjust their direction that way. I've moved several this week.
At least its confirmed so hopefully a fix is being worked on. It does work to hail them as posted above but that only turns them to face you. Any other adjustments still do not work.
Still an issue for me, has anyone figured a work-around? Apparently it's not happening to everyone, eh?
The bug report is now marked as "Confirmed" so the development team has it on their plate to be eventually fixed, no timeline given publically yet. A workaround is to hail the NPC and it will turn to face you but that may not necessarily stick once the zone is restarted.
Can confirm, it's still happening. Not sure if the "hailing" trick is persistent upon zoning for the Guild Hall NPCs, but I can confirm that the workaround does not work for the Teleportation Device, which is also impacted.
Do we have a status update for this? Pets in player plots don't rotate either, it's not just limited to guild halls.