I've wanted to post this for a while but felt it would fall on deaf ears, but perhaps a dev may see this thread.. Apb reloaded style open world PvP.. Quick run down of how it would work in dcuo.. Example. Hero ques up for mission, gets a simple mission rescue 3 civilians from different locations. Whatever villain is qued up at the same time will receive a counter mission to stop the hero from saving those 3 civilians. If hero succeeds, go to next stage of mission. If villain stops hero, mission ends, villain wins. Next stage, if hero wins, could be either capture an item, defend an area etc.. This would last for a max of 5 stages. Each stage forces a PvP encounter til one side is successful. Calling back up.. If there is an uneven amount of players on one side, the other side can call for backup receiving whoever is presently queued up. Only those in mission can PvP, everyone else is in a passive mode. PvP world, everyone has the same stats The open world would hold 100 players, 50 hero's, and 50 villains.