Throne Of The Dead Elite Test After Fix 15/10/21

Discussion in 'Testing Feedback' started by Luke©, Oct 17, 2021.

  1. Luke© Well-Known Player

    Throne Of The Dead Elite After Patch
    Overall

    Today we went back into Throne of the Dead Elite raid on test server after the patch on the 15/10/21, we got to witness some of the changed that were made and we have a few bugs that are still happening and some things that need to be adjusted. I'm going to talk about each of the changes one by one and talk about how this affected the raid , whether it's working as intended and finally what could be changed.

    First Boss: Ares


    Change 1 - Ares' Health in Elite has been increased.
    So the first change we reccomended to the Devs to be changed was Ares Health in the pre-patch his health was way too low and was very easy to kill him, we have found after the patch his health is at the perfect amount to not make first boss too much of a walk in the park. In conclusion this boss is perfect and we don't believe it needs to be tweaked too much before it hits live server.

    Suggested Change to First Boss: Ares
    We believe the only real thing missing from First Boss would be a damage check, not the regular kind like you have seen in Grail in FGSe more like you need to kill the boss before the 6th Essence comes out. We believe that with this Damage Check it would stop the server resorting to running upwards of 4-5 tanks to complete it and potentially stop people trying to do 4 man raids.

    Second Boss: Aeacus, Minos & Rhadamanthus

    Change 1 - Unfair Judgement now has a Skull for 1.5 seconds before the attack
    So after entering second boss we quickly noticed the Skulls were in fact working as intended however you still cannot Block the Special Attack that comes from Aeacus when he is not the boss that is actively fighting the tank. Another note would be that which ever boss is actually unlocked fighting the tank whenever they use their Unfiar Judgement which is usually a Stomp it will still Instantly Kill random players and is not working as intended.

    Suggested Change to Second Boss 1
    Please make it so Aeacus Special Ability can be blocked without needing the use of a strong shield such as Mass Density or Tempest Guard. We feel that it should not be necessary to use a shiled to Block a bosses skull during the fight as this would mean it is not able to be completed unless you are a specific powerset.

    Suggested Change to Second Boss 2
    Make it so the unlocked Boss who does an Unfair Judgement Stomp does not randomly one shot group members whether they are max range or not. Basically while the other two bosses are locked in stone rotating their special abilitys the boss that is actively fighting the tank has a chance to do Unfair Judgement this Unfair Judgement is the same for all 3 Bosses and looks like a Stomp where he will One shot any group member no matter the distance.

    The rest of the raid seems to be running well, we really like the fact you included some od our suggested changes last time and we believe the main issue with bugs is second boss. After this has been fixed we believe it should be ready for live server.
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