Test Server Hotfix - October 29, 2021

Discussion in 'Public Test Update Notes' started by Ender1Game, Oct 29, 2021.

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  1. Ender1Game Developer

    Seasons Greedings

    Larfleeze is back! Find and recover the stolen gifts in Metropolis and Gotham City before it’s too late! Look for “Yuletide Fear” (Villains) or “Winter Plunderland” (Heroes) in your Mission Journal. Or alternatively you can now use the Warp Menu to head directly to the House of Legends by selecting Season’s Greedings: Hal Jordan (Hero) or Season’s Greedings: Sinestro (Villain). There are also wondrous new feats to be found, along with style items and accessories to be earned!

    New Feats!
    • Holiday Hijinks
    • Jolly Justice
    • Stock of Stockings
    Larfleeze’s greed can’t be satisfied so he is taking advantage of a heated battle between the Green Lanterns and the Sinestro Corps. Look for “Ring in the Holidays” in your Mission Journal. Players must complete “Yuletide Fear” or “Winter Plunderland” and “Season’s Greedings” in order to receive the “Ring in the Holidays” Daily Mission. Each day of the event, look for “Season’s Greedings” and “Ring in the Holidays” in your Mission Journal to complete the mission and earn Holly Leaves.

    Don’t forget to shop at Skeets’ Workshop to get the latest holiday goodies, and festive base items!

    Fixes
    Ally
    • When using Oracle Bot's support ability, item tooltips in the inventory screen should no longer appear if you're not currently hovering over an item.
    Base
    • Armory statue will now appear in the Manor lair.
    UI
    • New On Duty Menu will now show a Timer representing how long the player has been in-queue.
    • Players should be able to sort the Scorecard
    • Daily Rewards: The last couple of daily reward days that may have previously been inaccessible should now be viewable
    • Fixed the "Allow In-Progress Instances" settings option:
      • Fixed an issue where the setting was not working properly for Omnibus Instances.
      • Criteria for when an On Duty Menu match is considered “in-progress” changed to when the first boss is encountered instead of when the final boss was defeated.
    Loot
    • Omnibus bosses and Weekly Reward Boxes now add scaled gear instead of unattuned gear boxes. Players now choose from one for damage and one for their subclass.
    • Event - Updated Tier Vendor Source Mark discount, removing old Tier Gear and adding new gear, discount changed from 50% to 30% off.
    • Event - tier vendor source mark discount - changed the discount from 50% to 30%

    Early End Game Scaling and Buffs Updates
    • Raised the stat ceiling for all tiers so that down-scaled player have a Combat Rating that is 15 higher than enemy NPCs
    • Players who are being scaled down and use Omnibus will benefit more from the Early End Game Buff than those who Custom Play
    • Players who are being scaled down and use Custom Play will benefit fully from the Early End Game Buff if at least half of the group is being scaled up
    • Players being scaled up in On Duty content will benefit from a damage buff in 2 player, 4 player, and 8 player content
    • Players being scaled up in On Duty content can block to heal if below 50% health
      • This is similar to the benefit provided by the Roleless Buff when the group doesn't have a healer
    • Players in elite versions of content have increased stat piercing when clamped
    Amazon Fury III
    • A variant of the Zeus Lightning Bolt Back Style now drops at the Typhon encounter. This style has a Feat attached.
    • Like x 5
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