Controllers Power over Time is no longer triggered passively. Power over Time is now triggered by activating any super power (when in Controller role), and lasts for 12 seconds. General Skill Points Players may choose Power Mastery to disable power regeneration from weapon attacks and gain increased passive power regeneration, allowing you to more effectively play from the tray. Players may choose Weapon Mastery to decrease passive power regeneration and gain increased weapon damage, allowing you to more effectively play with your weapon. Not Final – This is a prototype of the concept before finalizing implementation. We want to gather player feedback on adding these types of mastery bonuses, as a way to more clearly draw a line between playstyles. Iconic Powers Robot Sidekick’s attack rate has been smoothed out to no longer have long pauses where it does not attack. Items All power interaction consumables have been updated to use the same animation and should now play the visual effects consistently. PvP Stats: Increased Toughness to increase player survivability in PvP. Tank Passives: Should now properly switch passive bonuses more reliably when switching between PvE and PvP situations. Fire Immolation: Is now properly classified as a beneficial ability, allowing it to clip to other abilities.