Test Server Hotfix - December 20, 2017

Discussion in 'Public Test Update Notes' started by Mepps, Dec 20, 2017.

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  1. Mepps Sr. Community Manager

    Artifacts
    • Inventory UI: You can now equip a second artifact item in a new artifact equipment slot.
    Powers
    • Electricity
      • Arc Lightning – Reduced the damage and healing from secondary hits to account for the absence of target splitting.
      • Circuit Breaker – Reduced damage bonus to account for buff stacking/burst damage.
      • Spark Barrage – Increased damage and splash radius to compensate for projectile functionality.
      • Tesla Ball – Reduced the damage to account for the absence of target splitting.
    • Ice
      • Ice Elemental – Reduced damage and defense bonuses to account for buff stacking/burst damage.
    • Mental
      • Horrific Visage – Now properly affects targets in an AoE in Damage Role.
      • Mass Levitation – Increased damage per tick.
      • Mass Terror – Increased damage.
      • Telekinesis – Increased damage per tick.
      • Telekinetic Bolt – Increased cone width to match visuals.
      • Terror Tendrils – Increased damage and splash radius to compensate for projectile functionality.
    • Quantum
      • Lift – Increased damage.
      • Singularity – Increased damage.
    • Rage
      • Berserk – Reduced damage bonus to account for buff stacking/burst damage. Damage now splits after 1 Target instead of 2.
      • Remorseless Recovery – No longer restores Supercharge for every heal tick, just once on cast.
    • Sorcery
      • Arbiter of Destiny – Now gains both the DPS and Healer Role passives while active. Sorcery Abilities that split effects depending on Role now deliver maximum effect for both roles during Arbiter of Destiny. This affects the following: Shard of Life, Soul Bolt, Soul Siphon, Soul Well, Transmutation.
      • Grand Summoning – Dramatically increased the Defense and Evasion and reduced Threat. Generation of all Grand Summons. Increased the damage of Grand Watcher slightly.
      • Karmic Backlash – Increased power cost to 300 and increased damage accordingly.
      • Soul Barrage – Increased damage and splash radius to compensate for projectile functionality.
      • Soul Storm – Increased damage and splash radius to compensate for projectile functionality.
    • Water
      • Tempest Guard – Reduced shielding damage cap to account for target count.
    • Iconic Abilities
      • Heat Vision – Reduced channel time to 2s, down from 3s. Increased the cooldown to 4s, up from 3s, to maintain the same effective cooldown. Increased tick rate to 0.5s, up from 1s. Reduced damage accordingly.
      • Neo-Venom Boost – Reduced damage and defense bonuses to account for buff stacking/burst damage.
    Legends
    • Catwoman – Rebalanced Catwoman’s weapon attacks.
    • Cheetah – Rebalanced Cheetah’s weapon attacks.
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