Stat Revamp Consequences For Existing Powers

Discussion in 'Gotham City (General Gameplay)' started by DanPhyronix, Aug 6, 2017.

  1. DanPhyronix New Player

    Before the stat revamp, the damage output of powers like the Celestial combos relied much more on the precision stat rather than might like other powers. I didn't see anything about Celestials in the changelog.
    Can anyone confirm that might is now the primary DPS stat for us Celestial players?
  2. VariableFire Loyal Player

    Short answer: yes. Did you not get the email in-game from Daybreak that had mod replacement stuff? They gave that out because all the precision powers were being switched to might.
    • Like x 1
  3. Crimson Mayhem Loyal Player

    Yellow damage numbers = Might
    • Like x 1
  4. Karas2016 Dedicated Player

    This raps it all up.