Hello all. My only experience with PvP was when I played Star Trek Online and I tried a few 'team' PvP matches, Klingon Defense Force vs Federation. As far as I remember there was no 'PvP' gear or settings. You just went in with what you had. Same thing on 'ground' battles. The thing is, all PvP meant was you fought another player with your normal gear / ship set-up that you used for your PvE stuff. Also, if I remember correctly, in Everquest (way back in the day) PvP was the same way. You fought with your normal gear. In DCUO, why do you need 'PvP' gear and stats? Why can't it be where you face off against another opponent with whatever you have on, be it DPS or Support role? From what I understand, that's what happens in a duel, right? Then, the only issue you may have is facing off opponents who are either too strong or too weak. Or, even if you have separate PvP gear with 'Toughness' stats. It's just swapping one set of gear for another, but everything else stays the same. How does that 'break' PvP? You are facing another opponent with whatever gear and powers you have. I am asking because I don't know the answer. All I know about DCUO PvP is people are saying is 'broken'. Not why. Just curious.