PC Test Server Hotfix - January 15, 2015

Discussion in 'Public Test Update Notes' started by Mepps, Jan 15, 2015.

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  1. Mepps Sr. Community Manager

    Legends PvE
    League of Assassins Stronghold
    • Fixed an issue where Ra's al Ghul could be immune to damage at various points throughout the final fight.
    • Ra's al Ghul's Deflection now absorbs 80% damage (previously 100%)

    Movement
    • Fixed an issue where dodge rolling while flying would sometimes go the wrong direction.

    Power
    Ice
    • Corrected an issue where enemies would stop taking damage from Avalanche and Arctic Gust when you were in Tank role and they were standing in an Ice Field or you had more than 4 chill effects.

    Game Update 44 – PC TEST ONLY

    Power
    Quantum
    • Time Bomb - Re-arranged how damage caps and splits, for damage that is looped back from other Time abilities, as part of Quantum's advanced mechanic.

    Amazon Fury Part II – PC TEST ONLY
    Raid
    Labyrinth of Lost Souls
    • Fixed an issue where spike damage could hit players that are outside of the boss fight room.
    • Fixed an issue where players and Shades could get stuck behind invisible walls in the final room.

    Halls of Hades
    • During his roaming phase, Cerberus will now properly Knock Out anyone who is near him if a boss fight is engaged.
    • Cerberus's Infernal Erruption has a better tell now.
    • Infernal Erruption's damage is delayed slightly.
    • Item containers are moved to the respawn area if Cerberus resets.
    • Creature Handlers are less deadly now.
    • Cerberus should move around more often.

    Throne of the Dead
    • Ares now has a visual FX showing when he is vulnerable.
    • Ares will now be on his knee for a shorter time, and an aura will be visible when he is vulnerable.
    • Ares can no longer be controlled.

    Throne of the Dead (Elite)
    • Hades now banishes players to the correct version of the instance.
    • The NPC adds in the Ares fight and the Hades fight will be more difficult.
    • Matchmaking is disabled during boss fights.
    • Ares will no longer take a knee while vulnerable.
    • Ares can no longer be controlled.

    4 Player Operations
    Return to the Nexus (Hero and Villain)
    • In the Nexus of Reality, the Brainiac Union Warlord may sometimes call for Brainiac Union Amazons instead of robots.
    • Updated spawn location for Brainiac Union Warlord so she will not teleport outside of her battledome.
    • In the Nexus of Reality, the council member that shifts into the players' reality will properly disappear after the cinematic ends.

    Act of Defiance
    • Fixed an issue where it was possible to take double damage from Hippolyta's charge abilities.
    • Feat: Fire Hydrant - Fixed an issue where Shades would despawn before checking to see if they were KO'ed by the Hydra's fire attacks.
    • Guard Iphito now leaves the instance when the Hydra has been defeated.
    • Guard Iphito will now return to her proper location when not in combat if she goes down the hall to help players fight.

    Missions
    Patrol Catastophe
    • The Brainiac Union Elite Harpy is now less susceptible to Crowd Control when traveling to the platform to enable the defense shield.
    • Drones have expanded the area they are hunting Amazons in.
    • Fixed an issue where players were not getting credit for feat "Empty Bottles".

    Fury of the Amazons II (Hero and Villain)
    • Completing Fury of the Amazons II will automatically activate Missing Amazon Allies.

    Player Rewards
    • The collectible items from the Nexus Operation should now be dropping correctly.
    • The Treasure Locks for the two 4 Player Operations have been fixed and should be functioning normally now.
    • Resolved issue with Treasure Chests at the end of raids having no rewards.
    • Like x 5
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