So was bored in between queues and I made this real quick and very basic spreadsheet to show the trade-offs between modding with pure mods or with mixed mods. Bear in mind this is based on the stats of the new gear only and it doesn't account for any Skill Point allocation, league hall buffs, soder buffs etc. Also this is assuming you mod all 10 of your slots with pure mods or all 10 with mixed mods. (VI of course) Just shows the % increase cause I know many people are on the fence on how to mod (again all in relation to the full set of gear and nothing else) For example: Going pure Vit gives you a 19% vit increase Going Vit & Prec gives you a 13% vit increase and 38% precision increase Hope it helps, again its very basic but it does help paint a decent picture https://docs.google.com/spreadsheet...scQWdqyoXbwoV6OJgZA8Cffa7E/edit#gid=747158778 If I missed something please lemme know, I did it kinda quickly Thanks for reading
Glad it could help, I know many aren't sure what exactly benefits them more cause of the whole one gear for all type, think ill try to expand on it later tonight
Made a very minor adjustment - Added an extra sheet so if someone wants to mix and match or add mods in different ratios say 7 mixed and 3 pures (of whichever type) they can do so by just downloading it and manually entering whatever stat they please