Gadgets Implosion Mine bug

Discussion in 'Arkham Asylum (Bug Reports)' started by Chrise7, Jan 10, 2020.

  1. Chrise7 New Player

    First off, I'm sorry that i cannot provide any footage.

    During testing I've noticed, that when I use my rotation Forward Flip Attack (Acrobatics tree) clipped with Suppressor Turret jump-cancelled into Implosion Mine the mine does not get triggered by the sparring targets.

    Also the mine doesn't spawn parallel to the ground but rather at a weird angle.

    I have to add, that this doesn't happen every single time, so I cannot reproduce it every time, but it started to happen today during the Stabilizer Duo on EUPC, and the same problem occurs on Test at the moment for me.


    So just as extra info:

    cl. = clipped with
    jc. = jump-cancel

    Full rotation: Forward Flip cl. Suppressor Turret jc. Implosion Mine, Sonic Cry, Paralyzing Dart cl. Stealth, EMP Pulse, and then the rotation starts over

    I'm putting in weapon taps before every power, that isn't clipped or in stealth.

    The problem occurs on multiple Artifact Combinations and even with none.


    Hope I could be as thorough as possible