Fixed Doom: The One Who Waits retains combat after final fight

Discussion in 'Resolved' started by Leonite, Feb 17, 2022.

  1. Leonite Well-Known Player

    At the end of the alert, players are still in combat and it doesn't go away.

    I want to warp to another location instead of returning to my previous location but couldn't because I was still in combat. I understand its a minor bug but its a bug anyway so am reporting it.

    Thank you for the upvote!
    • Like x 2
  2. MiLady Well-Known Player

    This happens in other content as well. Once the content is over, can you make it so we are no longer in Combat mode (solo, duo, alert, and raids). It also makes it difficult to switch back to one of your other roles.

    For example, if I am in Open World and then my queued instance pops (i.e. seasonal event where I am cr34). I switch to healer role. When the event is done and I am still in combat mode, I leave the instance and go back to the open world, where there are enemies that are end-game CR 350+. My health and power are at CR34 level, trying to get back up to my CR355 level and I can easily die.

    If I were able to switch back to my dps role, I would be able to at least fend off the adds.
  3. Leonite Well-Known Player

    This has been fixed for TOWW. Thank you.