In no way am I going to sit here and say my favorite power is weak or whatever, but I’ve actually made this thread to address the things wrong with it. One being that it’s most power costing abilities are useless or terrible to an extent. Why isn’t gravity bomb or singularity a 300 power cost yet “gravitonic field” and “alcubierre wave” is? One is only a a 1 target power that actually does less damage than “lift” which is a 200 power cost and the other has terrible range and a long cool down time. It just doesn’t make any sense to me. Why not make gravionic field a 200 power cost ability that applies graviton charged PI, then make singularity a 300 power cost power that increases damage when enemies are graviton charged? That’s how it was Pre-revamp regarding singularity anyway. Also, alcubierre wave should only be a 200 power cost power for what it does. It’s not even that useful if at all. Make gravity bomb a 300 power cost ability while bringing back its cc affect to ground enemies and root them in place. Or make gravitonic field a multi target ability that also hits nearby targets next to the one you are attacking. It’s a shame what happened to Tachyon blast as well but that’s a topic for a different story. Anyway, if just those two changes could be made I would be very grateful. Thank you.