If you do not have any of your skill points specced into a movement mode, Amon Sur will become whatever movement mode your character is prior to entering the match. I.E. My character is Super Speed so Amon becomes a speedster. It has been confirmed the same is happening with Acrobatics. Thanks to ThunderlesStorm for pointing this out to me and Brother Omni for helping me test.
*grumbles* *kicks over garbage can* alright. Well then. Just wanted to grab your attention to the above. EDIT: Apparently it's happening with multiple characters. I'll log in and try to compile a list for you.
Confirmed John and Hal also being affected by this. Arkillo, Saint, Kilowog are unaffected. Also Sinestro might be affected. [Needs to be tested]
Let me eat dinner then I'll message you on steam. We can test all this out then and come up with a confirmed list
I'm ready to head on and test this whenever you are. Just message me through Steam when you're heading on.
List of all characters effected: Hal Jordon Amon Sur John Stewart Atrocitus Note that none of us were able to test Cheetah or Classic Batman as we didn't have access to said character and all of us were already super speed so testing Cheetah would have been a tad redundant.
While you're looking at movement modes, want to look into the Super Speed Bug wherein if you're attacking a target and it forces you to move forward? I'll be posting a video later tonight once I get a few free moments. I can PM you the link to the thread if you'd like.
I definitely encourage you to post about the bug. I can't make any claims as to how that will affect my currently scheduled tasks.
All my lantern characters minus Guy Gardner exhibit skimming, which I switched to from acro regardless of how many sp are spent.