They had to rely on heavy micro transactions because they drove the majority of the playerbase away with a lot of the unneeded decisions they’ve...
lol the joke is you thinking a classic server would be nothing but a “non-clamped” server
People would 100 % come back and sub to play a classic iteration of the game. also, the game did fine with monetization originally , and did, so...
You mention gameplay being the only difference, as if that’s not a major, or the sole contributor to what makes a game attractive. Also, DC has had...
And said population just isn’t going to get better either, not with the current modeling of the game. However if a classic server is announced I...
I’d say start at the beginning, and progress forward. While adding initial Qol features like armories
It has to at least be given a thought. I haven’t played this game seriously in almost 3 years, but if we get a Classic server I’ll come back...
If you’re getting beat by that much you have to be undergeared, if not, then there’s just a massive skill differential. No offense, but alot of...
I agree, the weapon buffs were unique and added a variety among powersets. Stats revamp took away a lot of the versatility among powersets, from...
The clamp is fine, and has already saw a handful of fair adjustments. If they were to alter it any further they could increase the EG relevancy from...
It will, we’re already close to one shotting adds completely, and bosses get melted extremely fast
People were wiping in elite before the clamp while being dlcs above previous raids, that’s because mechanics steer the progress of elite, not...
Acro is technically the fastest, but is hugely circumstantial
Acro and flight/skimming is long overdue for a buff. All movement modes should carry specialized functions that make them competitive to one another....
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