Like a minumum of 700MPS on ARs and LMGs Minumum or 800MPS for snipers and rockets Shotguns at minumum 400MPS Side arms and SMGs at minimum of...
No i agree hitscan is boring but i am talking about geting the projectiles to move faster
sorry that was not the point I was trying to get accost I was pissed and not thinking strait when I posted that. I was trying to point out that...
if they want to post the velocity's of there guns I am going to point out the problems
i am wanting the realism because I have not been able to fight anyone solo with NC for a year now I get out DPSed every time. the TR have stupid fire...
I would love to see them try the game with real physics are see how it is
They should at lessed make there gunes truly lethal if they are going to put the speeds up.
Look at this and see for your self how strong those gunsare. http://m.hornady.com/ballistics-resource/ballistics-calculator
The shield is just a barrier if you hit a flat surface it doesn't just bounce off. Just as an example the German Muse, it was the biggest baddest...
If that's the case then wouldn't you need to have higher velocities to compensate for it
K so then you should be traveling farther. A heavyer bullet normally means that they hold the speed longer but are also travel further. Also if the...
No but if a bullet is only traveling at 600 feet per second that's only as strong as my airsoft gun and unless the shells they're firing you're...
The whole reason why I'm bringing this up because it seems like some of the guns at long distances are only as strong as like a paintball gun, and...
You know that the only gun in that game that we don't have a real version of is the laser guns right. And if you wanted to get technical with that...
That's not really how physics work unless the shields physically pushing the bullets back the shields just a barrier and if a bullet would hit a flat...
I got to looking at the physics of the game and the more I looked at it the more I came to the conclusion that the weapons in the game or so...
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