I looked at the various combat barriers in the game and ask myself "Why are these even here?" Not only are they in pretty much useless positions, but...
Anything Anti-Vehicle.
Personally, I would prefer mortars to have very long range, like 1km at a 45 degree angle. For targeting the player gets a readout of roughly how far...
Deployable artillery would be the way to go. Very long range with high arc. Can fire Anti-Infantry or Anti-Vehicle rounds. Lower velocity round that...
I had the same problem. Validating the game files fixed it, though I had to download over a GB of files. I think the updater might have some issues...
I hadn't considered that since I had a fresh install. I guess I assumed nothing had happened that could mess with the files. Had to re-download over...
I'll keep trying, but nothing seems to be helping even a little. If there is any more info I can give you to help figure out the problem let me know.
Going to bump this. One of the main reasons I got a new computer was so I could play PlanetSide 2 on a good computer so this really sucks.
Didn't help
As the title says when the game loads to the main menu where you select your character the game crashes, and crashes hard. It locks up before any of...
I like the idea too. Creating an actual supply a logistics line would be a wonderful addition to the game. it also gives people reason to defend...
I was surprised you couldn't go prone from the beginning. With all of the depth the game has I would expect prone to be an obvious addition to the...
My problem is that there is no incentive to garrison a location after you take it. Most of the time locations are pretty much completely lost before...
The only thing I don't like is Nano Worms, and it not even that I think it would be OP. You just need to jump through way to many hoops to get any...
Hacking as great for Infiltrators. I suck at PS2 combat all around. I sneak behind enemy lines and hack all of the terminals at an base before moving...
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