old lattuces were better

Discussion in 'PlanetSide 2 Gameplay Discussion' started by BlopTheBlam, Dec 13, 2023.

  1. BlopTheBlam

    so i, and several others i've spoken with in game, believe the older lattuce system, with more options was better for stratagy/ smaller groups

    currently seems like its a zerg or bust scenario, where previously, it was possible, but you where much more likely to lose the map, because several smaller groups could out strategize you (prior to new construction update)

    and oshur, as a map was liked around the 2nd lattuce rendition, largely for the same reasons, the new underwater bases/ seaposts... while a good idea in theory, are not fun to fight at, and either hard to take, or get cheesed, and hard to defend, no happy medium

    what do yall think about the current lattuce system? when did you enjoy it the most?
  2. FLHuk

    Counter suggestion.

    Resources are so limited we recognise this and just do QoL / Bug fixes....

    Commi sight bug from a small patch anyone!
    • Up x 2
  3. BlopTheBlam

    counter- counter point population was 2-3x current with these lattuces mentioned, aswell as sub #'s for resources

    QoL/ bug fixes should always be priority, its what made the armory patch popular, it was not the 2 new grips, but the huge nerf to the new guns after also affected pop poorly