[Suggestion] NS-03 Thumper add option to delay dedonation

Discussion in 'PlanetSide 2 Gameplay Discussion' started by baxtytv, Apr 16, 2022.

  1. baxtytv

    insted of having dedonate on impact it will rebound a bit or just delay the the dedonation, that will make it more usable in some circumstances.
    • Up x 2
  2. brutes359

    an interesting idea. could be useful for clearing chokepoints around corners. or firing from behind cover.
  3. Cosomos

    that could maybe an ammo type...
    It would probably need to lose its direct damage, but that means it could maybe do some more splash damage.
    The major problem is the chance it hits and enemy and bounces away at a weird angle like normal grenades,
    but even a normal grenade would be an interesting option for the thumper.
    • Up x 1
  4. nadir

    I would have bounce mode like the original in PS1.
  5. Demigan

    Or to create chokepoints by firing before attackers can get into position to use the Thumper against you, which also prevents enemies from gathering nearby and forces them to take damage even before they cross the chokepoint.

    Seems to me it would be a bigger boon for the holders of the choke than those trying to breach it.