Do daybreaker even care about some tkers?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by zhengy4, May 19, 2016.

  1. zhengy4

    "idiiot" on vanu side had been killing teamates left and right no reason for weeks, and he will grab a harasser running people over once his weapon is locked. Daybreak seems not really care about these disruptive tkers as if they were harmless, but the whole team was getting annoyed by these tkers. daybreak, do you ever take a look at tkers?

    and this weapon lock is utterly useless, it never punish the real offenders, they kept running people over and over and over.
  2. Saturax

    It take time, but TKs get normaly baned in 2-3 days. ( i think they get warned first and if it dont work ---> ban )
    If you know some teamkillers post like to kill board. If you get often killed dont forget basic like: move behinde back of people who shoot, dont stop in midle of doors, dont block zoomed snipers ( with 16x zoom they will realy not see you coming and you can be 10-15m in front of them ) atc...
  3. stalkish

    In PS1 if your weapons were locked you could only drive a vehicle at 1kph, or not enough to damage anyone with a vehicle.

    New devs, please look a......wtf am i doing...:rolleyes:
    • Up x 1
  4. Dennisz125

    Why older games always fix newer games ' issue.
  5. XsolarflareX

    Not sure why they don't just use the system they already have in game to fix this problem. Bounties.
    Make it so that after so many teamkills, the player gets a bounty placed on them. For all sides.
    They clearly want to play one against all, so make it easy for them. Bounty drops on their head, and all teams are able to collect.
    It's awful hard to teamkill when you have no team.
    • Up x 2