It's not played after you hack a terminal but ever f...ing time a control point flips. Just played 5 minutes and it's already annoying as f...
But... but... think of the NOOBIES! With this change and the Mission System, they'll finally be able to play in peace!
What motivates idio-PEOPLE to actually play the objectives more, even through such sadistic methods, is OK in my opinion. (I'm from a parallel FUTURE, where playing the objectives has a MEANING). Edit : If it's for Hacking I'd say the same, Infiltrators should ALWAYS make sure their side controls the Consoles.
The only positive i take from this is they have called it a control console and havent called it a cap point or some other crap. Keep it Planetside!
sounds like a good reason for me to stalker cloak hide on cap points, to annoy the hell out of everyone in the area over and over again.
Ah, well, since the game is crashing every few minutes for me, I do not have to listen to it so often.
the pronunciation makes it sound like "control council", wondered whether new diplomacy options were being added
Without saying anything about whether this is good or bad, why the hell would you release it without proper testing on PTS?
This does not add to the game it takes from the game. Stop with the ******* training wheels! Next we'll have big flashing 12 foot flaming arrows over every enemy and they'll show up through the walls with text below telling you which weapon in your arsenal will work best to defeat the m and a beep will sound to tell you when they have their back to you so you can safely enter the room and kill them!