In giant fights, I tend to get absolutely insane physics effects as the entire battlefield begins to warp around. My minimap looks like white noise sometimes. I get tanks flying sideways through the air, ESFs flying backwards, infantry running straight off tower ledges and then shooting upwards into the sky...
I've not been getting a lot, but yesterday I noticed more weird lag on Woodman and deaths behind cover. Something is definitely up with the Woodman server. Needs a reboot perhaps.
Big storm in Europe has caused a lot of major outages that have not been fully recovered yet and for me this is what's stopping me playing this past week
Since the maintenance downtime last week (or was it week before that?) Ceres seems more laggy to me. The repair/medi tools seem to bug out from time to time, and overall latency seems to have increased a bit (i die 3 meters behind the corner of a wall i ran behind instead of previous 1~2 meters) [EDIT] This has upsides - for instance, heavy lag on server == almost unending turbo for your Harasser.
I've noticed increased lag too, and not just during big fights. It's not video lag either. It's not too common though. I notice it about once or twice an hour. Conveniently it tends to happen the most when I confront an enemy soldier. <shrug> It's not game breaking, by any means......yet.
I noticed this late last night on Connery. Had an enemy lightning sitting still for a few seconds, then warp 200+ meters away. Also still getting shot as I ran around a corner and half way down the side of a building. I've had the usual repair gun lag, but never warping like this.
Had a few spots of noticeable lag (people or vehicles jumping or disappearing) this last week on Miller.
A lot of lagging here people are flying everywhere Its happens a lot even not on a big battle since last week
I feel like im getting shot through and around walls more, could be the recent influx of brazilian players though....