Question about Commissioner + Knife combo

Discussion in 'Infiltrator' started by Tamama, Oct 26, 2013.

  1. Tamama

    Is Commissioner + Knife combo capable of 1 shot any infantry even with the 200 hp up? I tried in the training room, it deals a total of 1075 hp, and it can 1 shot any infantry. But a 2 shot Commissioner's damage is 900 and did not kill any. But lets say an infantry has 900 hp + 200 hp up which has a total of 1100 hp and it might be able to survive the Commissioner + Knife combo.
  2. IIXianderII

    I believe a headshot + knife can kill anything, but if the enemy has nanoweave or a heavy has his shield on you will need two body shots plus the knife to get the kill.
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  3. CuteBeaver

    Please be advised any old posts you see regarding the COMMY + Knife combo being the awesomesauce was before the buff to Nanoweave occurred. Back then the maximum HP increase was 1125 now it is 1250. Statistically back then your chances of running into someone wearing Nanoweave 4 and Nanoweave 5 was less and the suit slot was also significantly less popular then it is now.

    Currently the UBOSS pulls ahead in CQC engagements because it has a much faster ROF and requires the same # of body shots, and headshots to kill. The only difference now is a matter of preference. If you tend to shoot from farther away the COMMY is your friend at longer ranges. To be safe always 1 headshot knife, or 2 body one knife using either the COMMY or the UBOSS as IIXianderll mentioned.
  4. ZillFattak

    "All knife attacks do 625 damage and MAX punch - 750." source: http://planetside.wikia.com/wiki/Melee_Weapons

    Commissioner: "Max Damage: 450 before 8m" source: http://planetside.wikia.com/wiki/NS-44G_Commissioner

    "Please note that the effective base health of normal infantry is 1000 (500 shield, 500 health), whereas infiltrators have 900 effective base health (400 shield, 500 health)."
    Nanoweave 4: "When equipped increases the user's health by 200" source: http://planetside.wikia.com/wiki/Nanoweave_Armor
    (You were asking for 200 hp suit slot upgrade so that's nanoweave 4)


    Btw: Training room dummies have no shields from what I remember.
    Headshots deal 2x dmg.
    Sooooooo:



    Commissioner bodyshot + knife = 1075 dmg

    Result:

    Nanoweave 0: Infil dead Other classes (unshielded) dead Heavy Assault with resist shield : lives
    --------------------900 hp-------------------1000 hp---------------------------------- 2000 hp


    Nanoweave 4: Infil lives Other classes (unshielded) lives Heavy Assault with resist shield: lives
    --------------------1100 hp-----------------1200 hp---------------------------------- 2400 hp




    Commissioner headshot + knife = 1525 dmg

    Result:

    Nanoweave 0: Infil dead Other classes (unshielded) dead Heavy Assault with resist shield : lives
    ---------------------900 hp-----------------1000 hp-----------------------------------2000 hp


    Nanoweave 4: Infildead Other classes (unshielded) dead Heavy Assault with resist shield: lives
    -------------------1100 hp-----------------1200 hp------------------------------------2400 hp



    Feel free to correct my first analysis of weapon dmg in a game ever :)
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  5. Judgeratt